| Cool cool vs Reina | 66–43 | 60.55% |
| Cool cool vs Hwoarang | 47–42 | 52.81% |
| Cool cool vs Dragunov | 43–37 | 53.75% |
| Cool cool vs Kazuya | 44–34 | 56.41% |
| Cool cool vs Paul | 49–27 | 64.47% |
| Cool cool vs Lili | 43–31 | 58.11% |
| Cool cool vs Bryan | 38–32 | 54.29% |
| Cool cool vs King | 27–41 | 39.71% |
| Cool cool vs Asuka | 34–34 | 50.00% |
| Cool cool vs Steve | 37–23 | 61.67% |
| Cool cool vs Victor | 28–25 | 52.83% |
| Cool cool vs Jin | 16–34 | 32.00% |
| Cool cool vs Jun | 30–15 | 66.67% |
| Cool cool vs Law | 28–15 | 65.12% |
| Cool cool vs Alisa | 16–27 | 37.21% |
| Cool cool vs Azucena | 28–13 | 68.29% |
| Cool cool vs Leo | 12–23 | 34.29% |
| Cool cool vs Lidia | 13–22 | 37.14% |
| Cool cool vs Xiaoyu | 23–11 | 67.65% |
| Cool cool vs Yoshimitsu | 12–21 | 36.36% |
| Cool cool vs Leroy | 20–13 | 60.61% |
| Cool cool vs Nina | 19–12 | 61.29% |
| Cool cool vs Lars | 7–22 | 24.14% |
| Cool cool vs Devil Jin | 10–17 | 37.04% |
| Cool cool vs Feng | 13–11 | 54.17% |
| Cool cool vs Heihachi | 14–9 | 60.87% |
| Cool cool vs Clive | 16–6 | 72.73% |
| Cool cool vs Eddy | 12–8 | 60.00% |
| Cool cool vs Jack-8 | 7–12 | 36.84% |
| Cool cool vs Miary Zo | 10–8 | 55.56% |
| Cool cool vs Shaheen | 8–9 | 47.06% |
| Cool cool vs Lee | 10–7 | 58.82% |
| Cool cool vs Kuma | 8–6 | 57.14% |
| Cool cool vs Zafina | 7–7 | 50.00% |
| Cool cool vs Claudio | 4–8 | 33.33% |
| Cool cool vs Raven | 4–8 | 33.33% |
| Cool cool vs Panda | 1–4 | 20.00% |
| Cool cool vs Anna | 0–1 | 0.00% |
| Cool cool vs Fahkumram | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.