| KMR I suhail vs King | 97–106 | 47.78% |
| KMR I suhail vs Jin | 87–94 | 48.07% |
| KMR I suhail vs Kazuya | 87–91 | 48.88% |
| KMR I suhail vs Bryan | 60–79 | 43.17% |
| KMR I suhail vs Law | 70–65 | 51.85% |
| KMR I suhail vs Dragunov | 56–76 | 42.42% |
| KMR I suhail vs Paul | 49–61 | 44.55% |
| KMR I suhail vs Reina | 47–49 | 48.96% |
| KMR I suhail vs Hwoarang | 24–56 | 30.00% |
| KMR I suhail vs Steve | 41–30 | 57.75% |
| KMR I suhail vs Devil Jin | 33–34 | 49.25% |
| KMR I suhail vs Heihachi | 29–37 | 43.94% |
| KMR I suhail vs Yoshimitsu | 30–34 | 46.88% |
| KMR I suhail vs Asuka | 33–22 | 60.00% |
| KMR I suhail vs Victor | 25–27 | 48.08% |
| KMR I suhail vs Alisa | 29–21 | 58.00% |
| KMR I suhail vs Feng | 14–35 | 28.57% |
| KMR I suhail vs Eddy | 19–30 | 38.78% |
| KMR I suhail vs Lili | 17–26 | 39.53% |
| KMR I suhail vs Jun | 9–32 | 21.95% |
| KMR I suhail vs Armor King | 18–22 | 45.00% |
| KMR I suhail vs Azucena | 15–22 | 40.54% |
| KMR I suhail vs Anna | 20–16 | 55.56% |
| KMR I suhail vs Lee | 15–19 | 44.12% |
| KMR I suhail vs Claudio | 8–22 | 26.67% |
| KMR I suhail vs Nina | 7–23 | 23.33% |
| KMR I suhail vs Clive | 9–18 | 33.33% |
| KMR I suhail vs Xiaoyu | 12–14 | 46.15% |
| KMR I suhail vs Jack-8 | 9–17 | 34.62% |
| KMR I suhail vs Lars | 7–13 | 35.00% |
| KMR I suhail vs Leroy | 8–10 | 44.44% |
| KMR I suhail vs Raven | 7–11 | 38.89% |
| KMR I suhail vs Leo | 6–10 | 37.50% |
| KMR I suhail vs Lidia | 4–5 | 44.44% |
| KMR I suhail vs Fahkumram | 3–6 | 33.33% |
| KMR I suhail vs Zafina | 2–6 | 25.00% |
| KMR I suhail vs Shaheen | 5–1 | 83.33% |
| KMR I suhail vs Kuma | 1–4 | 20.00% |
| KMR I suhail vs Miary Zo | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.