| cooljoegz vs Armor King | 77–98 | 44.00% |
| cooljoegz vs Kazuya | 88–76 | 53.66% |
| cooljoegz vs King | 78–85 | 47.85% |
| cooljoegz vs Heihachi | 73–68 | 51.77% |
| cooljoegz vs Steve | 51–69 | 42.50% |
| cooljoegz vs Bryan | 52–63 | 45.22% |
| cooljoegz vs Jin | 50–64 | 43.86% |
| cooljoegz vs Fahkumram | 57–53 | 51.82% |
| cooljoegz vs Reina | 52–48 | 52.00% |
| cooljoegz vs Hwoarang | 30–59 | 33.71% |
| cooljoegz vs Law | 42–45 | 48.28% |
| cooljoegz vs Jun | 40–40 | 50.00% |
| cooljoegz vs Dragunov | 36–39 | 48.00% |
| cooljoegz vs Azucena | 37–38 | 49.33% |
| cooljoegz vs Yoshimitsu | 40–32 | 55.56% |
| cooljoegz vs Lars | 41–30 | 57.75% |
| cooljoegz vs Lee | 36–34 | 51.43% |
| cooljoegz vs Lili | 31–36 | 46.27% |
| cooljoegz vs Paul | 27–34 | 44.26% |
| cooljoegz vs Xiaoyu | 26–33 | 44.07% |
| cooljoegz vs Miary Zo | 25–23 | 52.08% |
| cooljoegz vs Clive | 20–26 | 43.48% |
| cooljoegz vs Leo | 25–20 | 55.56% |
| cooljoegz vs Asuka | 22–21 | 51.16% |
| cooljoegz vs Anna | 15–28 | 34.88% |
| cooljoegz vs Devil Jin | 15–26 | 36.59% |
| cooljoegz vs Nina | 15–26 | 36.59% |
| cooljoegz vs Lidia | 17–23 | 42.50% |
| cooljoegz vs Claudio | 13–25 | 34.21% |
| cooljoegz vs Victor | 13–25 | 34.21% |
| cooljoegz vs Raven | 23–15 | 60.53% |
| cooljoegz vs Feng | 15–19 | 44.12% |
| cooljoegz vs Leroy | 15–19 | 44.12% |
| cooljoegz vs Jack-8 | 22–11 | 66.67% |
| cooljoegz vs Alisa | 14–18 | 43.75% |
| cooljoegz vs Eddy | 17–11 | 60.71% |
| cooljoegz vs Kuma | 10–11 | 47.62% |
| cooljoegz vs Zafina | 9–9 | 50.00% |
| cooljoegz vs Shaheen | 6–9 | 40.00% |
| cooljoegz vs Panda | 1–4 | 20.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.