| Uncle's Fave vs King | 46–75 | 38.02% |
| Uncle's Fave vs Jin | 43–71 | 37.72% |
| Uncle's Fave vs Reina | 57–55 | 50.89% |
| Uncle's Fave vs Kazuya | 40–66 | 37.74% |
| Uncle's Fave vs Hwoarang | 46–45 | 50.55% |
| Uncle's Fave vs Steve | 37–45 | 45.12% |
| Uncle's Fave vs Bryan | 32–47 | 40.51% |
| Uncle's Fave vs Law | 27–39 | 40.91% |
| Uncle's Fave vs Eddy | 43–23 | 65.15% |
| Uncle's Fave vs Azucena | 26–33 | 44.07% |
| Uncle's Fave vs Dragunov | 23–33 | 41.07% |
| Uncle's Fave vs Lili | 24–28 | 46.15% |
| Uncle's Fave vs Yoshimitsu | 23–28 | 45.10% |
| Uncle's Fave vs Asuka | 18–27 | 40.00% |
| Uncle's Fave vs Victor | 22–23 | 48.89% |
| Uncle's Fave vs Leo | 22–20 | 52.38% |
| Uncle's Fave vs Lars | 19–23 | 45.24% |
| Uncle's Fave vs Jun | 21–20 | 51.22% |
| Uncle's Fave vs Lee | 14–24 | 36.84% |
| Uncle's Fave vs Paul | 20–16 | 55.56% |
| Uncle's Fave vs Feng | 12–19 | 38.71% |
| Uncle's Fave vs Leroy | 10–21 | 32.26% |
| Uncle's Fave vs Xiaoyu | 11–18 | 37.93% |
| Uncle's Fave vs Raven | 12–17 | 41.38% |
| Uncle's Fave vs Devil Jin | 6–20 | 23.08% |
| Uncle's Fave vs Nina | 6–18 | 25.00% |
| Uncle's Fave vs Alisa | 14–8 | 63.64% |
| Uncle's Fave vs Lidia | 9–12 | 42.86% |
| Uncle's Fave vs Claudio | 6–11 | 35.29% |
| Uncle's Fave vs Kuma | 9–7 | 56.25% |
| Uncle's Fave vs Shaheen | 5–10 | 33.33% |
| Uncle's Fave vs Zafina | 4–11 | 26.67% |
| Uncle's Fave vs Jack-8 | 7–7 | 50.00% |
| Uncle's Fave vs Heihachi | 7–4 | 63.64% |
| Uncle's Fave vs Panda | 2–5 | 28.57% |
| Uncle's Fave vs Anna | 2–4 | 33.33% |
| Uncle's Fave vs Clive | 3–2 | 60.00% |
| Uncle's Fave vs Fahkumram | 2–1 | 66.67% |
| Uncle's Fave vs Armor King | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.