| Reckoning vs King | 290–247 | 54.00% |
| Reckoning vs Jin | 277–234 | 54.21% |
| Reckoning vs Law | 261–209 | 55.53% |
| Reckoning vs Hwoarang | 252–209 | 54.66% |
| Reckoning vs Bryan | 234–193 | 54.80% |
| Reckoning vs Steve | 218–174 | 55.61% |
| Reckoning vs Kazuya | 204–170 | 54.55% |
| Reckoning vs Lili | 199–146 | 57.68% |
| Reckoning vs Dragunov | 160–181 | 46.92% |
| Reckoning vs Yoshimitsu | 173–161 | 51.80% |
| Reckoning vs Reina | 159–159 | 50.00% |
| Reckoning vs Paul | 165–151 | 52.22% |
| Reckoning vs Lars | 169–147 | 53.48% |
| Reckoning vs Lee | 156–131 | 54.36% |
| Reckoning vs Jun | 141–131 | 51.84% |
| Reckoning vs Asuka | 138–125 | 52.47% |
| Reckoning vs Raven | 128–130 | 49.61% |
| Reckoning vs Leo | 134–115 | 53.82% |
| Reckoning vs Devil Jin | 124–117 | 51.45% |
| Reckoning vs Nina | 125–110 | 53.19% |
| Reckoning vs Jack-8 | 113–121 | 48.29% |
| Reckoning vs Xiaoyu | 140–93 | 60.09% |
| Reckoning vs Azucena | 114–118 | 49.14% |
| Reckoning vs Heihachi | 105–120 | 46.67% |
| Reckoning vs Feng | 106–107 | 49.77% |
| Reckoning vs Eddy | 98–112 | 46.67% |
| Reckoning vs Victor | 84–122 | 40.78% |
| Reckoning vs Leroy | 76–119 | 38.97% |
| Reckoning vs Alisa | 88–94 | 48.35% |
| Reckoning vs Zafina | 98–80 | 55.06% |
| Reckoning vs Claudio | 103–74 | 58.19% |
| Reckoning vs Lidia | 76–96 | 44.19% |
| Reckoning vs Shaheen | 75–76 | 49.67% |
| Reckoning vs Clive | 49–81 | 37.69% |
| Reckoning vs Kuma | 51–73 | 41.13% |
| Reckoning vs Armor King | 54–61 | 46.96% |
| Reckoning vs Fahkumram | 50–64 | 43.86% |
| Reckoning vs Anna | 50–59 | 45.87% |
| Reckoning vs Panda | 25–24 | 51.02% |
| Reckoning vs Miary Zo | 10–13 | 43.48% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.