| FrostyTSS vs Bryan | 239–244 | 49.48% |
| FrostyTSS vs Kazuya | 212–203 | 51.08% |
| FrostyTSS vs King | 170–200 | 45.95% |
| FrostyTSS vs Steve | 179–172 | 51.00% |
| FrostyTSS vs Jin | 134–210 | 38.95% |
| FrostyTSS vs Yoshimitsu | 144–131 | 52.36% |
| FrostyTSS vs Heihachi | 121–136 | 47.08% |
| FrostyTSS vs Reina | 146–102 | 58.87% |
| FrostyTSS vs Hwoarang | 108–121 | 47.16% |
| FrostyTSS vs Lee | 91–116 | 43.96% |
| FrostyTSS vs Paul | 92–111 | 45.32% |
| FrostyTSS vs Dragunov | 97–89 | 52.15% |
| FrostyTSS vs Lili | 75–90 | 45.45% |
| FrostyTSS vs Nina | 77–84 | 47.83% |
| FrostyTSS vs Law | 73–83 | 46.79% |
| FrostyTSS vs Devil Jin | 47–88 | 34.81% |
| FrostyTSS vs Azucena | 40–85 | 32.00% |
| FrostyTSS vs Asuka | 62–62 | 50.00% |
| FrostyTSS vs Lars | 57–67 | 45.97% |
| FrostyTSS vs Xiaoyu | 56–58 | 49.12% |
| FrostyTSS vs Victor | 58–48 | 54.72% |
| FrostyTSS vs Alisa | 53–47 | 53.00% |
| FrostyTSS vs Jun | 47–47 | 50.00% |
| FrostyTSS vs Feng | 44–48 | 47.83% |
| FrostyTSS vs Armor King | 45–47 | 48.91% |
| FrostyTSS vs Jack-8 | 46–41 | 52.87% |
| FrostyTSS vs Claudio | 40–43 | 48.19% |
| FrostyTSS vs Eddy | 34–41 | 45.33% |
| FrostyTSS vs Fahkumram | 23–46 | 33.33% |
| FrostyTSS vs Kuma | 32–29 | 52.46% |
| FrostyTSS vs Leroy | 27–34 | 44.26% |
| FrostyTSS vs Raven | 26–35 | 42.62% |
| FrostyTSS vs Lidia | 24–36 | 40.00% |
| FrostyTSS vs Leo | 29–30 | 49.15% |
| FrostyTSS vs Clive | 22–34 | 39.29% |
| FrostyTSS vs Zafina | 21–32 | 39.62% |
| FrostyTSS vs Shaheen | 24–25 | 48.98% |
| FrostyTSS vs Miary Zo | 19–16 | 54.29% |
| FrostyTSS vs Panda | 11–10 | 52.38% |
| FrostyTSS vs Anna | 10–9 | 52.63% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.