| NaoDeito vs King | 295–215 | 57.84% |
| NaoDeito vs Jin | 274–221 | 55.35% |
| NaoDeito vs Bryan | 272–212 | 56.20% |
| NaoDeito vs Kazuya | 271–212 | 56.11% |
| NaoDeito vs Heihachi | 252–169 | 59.86% |
| NaoDeito vs Eddy | 204–175 | 53.83% |
| NaoDeito vs Law | 203–173 | 53.99% |
| NaoDeito vs Paul | 201–156 | 56.30% |
| NaoDeito vs Reina | 188–169 | 52.66% |
| NaoDeito vs Hwoarang | 171–173 | 49.71% |
| NaoDeito vs Nina | 205–124 | 62.31% |
| NaoDeito vs Steve | 166–140 | 54.25% |
| NaoDeito vs Lili | 189–113 | 62.58% |
| NaoDeito vs Dragunov | 158–139 | 53.20% |
| NaoDeito vs Asuka | 142–126 | 52.99% |
| NaoDeito vs Clive | 122–145 | 45.69% |
| NaoDeito vs Jun | 128–118 | 52.03% |
| NaoDeito vs Xiaoyu | 145–76 | 65.61% |
| NaoDeito vs Alisa | 145–73 | 66.51% |
| NaoDeito vs Azucena | 99–100 | 49.75% |
| NaoDeito vs Feng | 114–84 | 57.58% |
| NaoDeito vs Leroy | 111–82 | 57.51% |
| NaoDeito vs Devil Jin | 106–84 | 55.79% |
| NaoDeito vs Yoshimitsu | 108–71 | 60.34% |
| NaoDeito vs Anna | 94–79 | 54.34% |
| NaoDeito vs Armor King | 76–97 | 43.93% |
| NaoDeito vs Lee | 76–93 | 44.97% |
| NaoDeito vs Lidia | 83–76 | 52.20% |
| NaoDeito vs Fahkumram | 66–71 | 48.18% |
| NaoDeito vs Lars | 62–74 | 45.59% |
| NaoDeito vs Victor | 62–65 | 48.82% |
| NaoDeito vs Raven | 68–53 | 56.20% |
| NaoDeito vs Jack-8 | 51–65 | 43.97% |
| NaoDeito vs Claudio | 53–60 | 46.90% |
| NaoDeito vs Leo | 58–45 | 56.31% |
| NaoDeito vs Shaheen | 58–39 | 59.79% |
| NaoDeito vs Zafina | 48–43 | 52.75% |
| NaoDeito vs Kuma | 29–29 | 50.00% |
| NaoDeito vs Miary Zo | 19–32 | 37.25% |
| NaoDeito vs Panda | 20–22 | 47.62% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.