| ojisanboy vs Armor King | 163–182 | 47.25% |
| ojisanboy vs Bryan | 115–115 | 50.00% |
| ojisanboy vs Paul | 127–92 | 57.99% |
| ojisanboy vs Kazuya | 120–98 | 55.05% |
| ojisanboy vs Dragunov | 117–95 | 55.19% |
| ojisanboy vs Reina | 95–113 | 45.67% |
| ojisanboy vs King | 97–102–1 | 48.74% |
| ojisanboy vs Asuka | 82–97 | 45.81% |
| ojisanboy vs Miary Zo | 89–89 | 50.00% |
| ojisanboy vs Hwoarang | 73–84 | 46.50% |
| ojisanboy vs Jin | 76–80 | 48.72% |
| ojisanboy vs Law | 72–74 | 49.32% |
| ojisanboy vs Fahkumram | 74–68 | 52.11% |
| ojisanboy vs Heihachi | 67–60 | 52.76% |
| ojisanboy vs Steve | 59–62 | 48.76% |
| ojisanboy vs Lee | 65–51 | 56.03% |
| ojisanboy vs Xiaoyu | 55–52 | 51.40% |
| ojisanboy vs Lili | 60–46 | 56.60% |
| ojisanboy vs Anna | 59–46 | 56.19% |
| ojisanboy vs Feng | 54–48 | 52.94% |
| ojisanboy vs Nina | 46–51 | 47.42% |
| ojisanboy vs Jun | 45–48 | 48.39% |
| ojisanboy vs Lidia | 33–57 | 36.67% |
| ojisanboy vs Yoshimitsu | 41–48 | 46.07% |
| ojisanboy vs Clive | 41–44 | 48.24% |
| ojisanboy vs Azucena | 29–50 | 36.71% |
| ojisanboy vs Jack-8 | 28–50 | 35.90% |
| ojisanboy vs Claudio | 46–30 | 60.53% |
| ojisanboy vs Lars | 34–40 | 45.95% |
| ojisanboy vs Victor | 25–42 | 37.31% |
| ojisanboy vs Alisa | 20–46 | 30.30% |
| ojisanboy vs Leroy | 31–32 | 49.21% |
| ojisanboy vs Leo | 29–30 | 49.15% |
| ojisanboy vs Devil Jin | 25–33 | 43.10% |
| ojisanboy vs Shaheen | 27–26 | 50.94% |
| ojisanboy vs Eddy | 24–26 | 48.00% |
| ojisanboy vs Raven | 17–27 | 38.64% |
| ojisanboy vs Zafina | 14–29 | 32.56% |
| ojisanboy vs Kuma | 15–18 | 45.45% |
| ojisanboy vs Panda | 17–15 | 53.12% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.