| Mekong44_tty vs Kazuya | 75–51 | 59.52% |
| Mekong44_tty vs Jin | 58–35 | 62.37% |
| Mekong44_tty vs Steve | 40–38 | 51.28% |
| Mekong44_tty vs Heihachi | 50–25 | 66.67% |
| Mekong44_tty vs King | 45–29 | 60.81% |
| Mekong44_tty vs Hwoarang | 34–28 | 54.84% |
| Mekong44_tty vs Dragunov | 41–20 | 67.21% |
| Mekong44_tty vs Bryan | 44–16 | 73.33% |
| Mekong44_tty vs Yoshimitsu | 30–23 | 56.60% |
| Mekong44_tty vs Nina | 30–18 | 62.50% |
| Mekong44_tty vs Armor King | 20–21 | 48.78% |
| Mekong44_tty vs Law | 28–10 | 73.68% |
| Mekong44_tty vs Lili | 25–13 | 65.79% |
| Mekong44_tty vs Paul | 23–10 | 69.70% |
| Mekong44_tty vs Devil Jin | 21–12 | 63.64% |
| Mekong44_tty vs Azucena | 24–8 | 75.00% |
| Mekong44_tty vs Lee | 19–10 | 65.52% |
| Mekong44_tty vs Fahkumram | 20–7 | 74.07% |
| Mekong44_tty vs Victor | 18–8 | 69.23% |
| Mekong44_tty vs Lars | 15–10 | 60.00% |
| Mekong44_tty vs Anna | 12–12 | 50.00% |
| Mekong44_tty vs Feng | 9–13 | 40.91% |
| Mekong44_tty vs Claudio | 17–5 | 77.27% |
| Mekong44_tty vs Jack-8 | 10–11 | 47.62% |
| Mekong44_tty vs Xiaoyu | 6–13 | 31.58% |
| Mekong44_tty vs Asuka | 12–7 | 63.16% |
| Mekong44_tty vs Leroy | 5–11 | 31.25% |
| Mekong44_tty vs Reina | 10–6 | 62.50% |
| Mekong44_tty vs Jun | 8–7 | 53.33% |
| Mekong44_tty vs Eddy | 5–10 | 33.33% |
| Mekong44_tty vs Zafina | 9–4 | 69.23% |
| Mekong44_tty vs Leo | 5–6 | 45.45% |
| Mekong44_tty vs Alisa | 8–3 | 72.73% |
| Mekong44_tty vs Shaheen | 2–9 | 18.18% |
| Mekong44_tty vs Clive | 5–5 | 50.00% |
| Mekong44_tty vs Kuma | 4–4 | 50.00% |
| Mekong44_tty vs Panda | 3–4 | 42.86% |
| Mekong44_tty vs Raven | 5–2 | 71.43% |
| Mekong44_tty vs Miary Zo | 2–5 | 28.57% |
| Mekong44_tty vs Lidia | 2–4 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.