| Christ Is God vs Steve | 9–4 | 69.23% |
| Christ Is God vs King | 8–2 | 80.00% |
| Christ Is God vs Hwoarang | 5–4 | 55.56% |
| Christ Is God vs Dragunov | 7–2 | 77.78% |
| Christ Is God vs Jin | 5–1 | 83.33% |
| Christ Is God vs Azucena | 1–4 | 20.00% |
| Christ Is God vs Leroy | 2–2 | 50.00% |
| Christ Is God vs Lidia | 2–2 | 50.00% |
| Christ Is God vs Leo | 3–0 | 100.00% |
| Christ Is God vs Raven | 2–1 | 66.67% |
| Christ Is God vs Fahkumram | 1–2 | 33.33% |
| Christ Is God vs Asuka | 0–2 | 0.00% |
| Christ Is God vs Lars | 0–2 | 0.00% |
| Christ Is God vs Reina | 2–0 | 100.00% |
| Christ Is God vs Law | 1–0 | 100.00% |
| Christ Is God vs Yoshimitsu | 1–0 | 100.00% |
| Christ Is God vs Bryan | 1–0 | 100.00% |
| Christ Is God vs Lee | 1–0 | 100.00% |
| Christ Is God vs Heihachi | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.