| Miix combo vs Kazuya | 178–101 | 63.80% |
| Miix combo vs Hwoarang | 125–93 | 57.34% |
| Miix combo vs Bryan | 132–76 | 63.46% |
| Miix combo vs Reina | 95–98 | 49.22% |
| Miix combo vs Dragunov | 96–92–1 | 51.06% |
| Miix combo vs Paul | 112–72 | 60.87% |
| Miix combo vs Jin | 103–71 | 59.20% |
| Miix combo vs King | 87–86 | 50.29% |
| Miix combo vs Asuka | 69–84 | 45.10% |
| Miix combo vs Law | 86–62 | 58.11% |
| Miix combo vs Steve | 69–75 | 47.92% |
| Miix combo vs Armor King | 69–68 | 50.36% |
| Miix combo vs Lili | 52–71 | 42.28% |
| Miix combo vs Azucena | 55–48 | 53.40% |
| Miix combo vs Heihachi | 54–47 | 53.47% |
| Miix combo vs Jun | 47–51 | 47.96% |
| Miix combo vs Anna | 49–40 | 55.06% |
| Miix combo vs Devil Jin | 48–39 | 55.17% |
| Miix combo vs Yoshimitsu | 31–55 | 36.05% |
| Miix combo vs Xiaoyu | 34–49 | 40.96% |
| Miix combo vs Victor | 40–38 | 51.28% |
| Miix combo vs Lars | 28–49 | 36.36% |
| Miix combo vs Claudio | 32–44 | 42.11% |
| Miix combo vs Fahkumram | 32–43 | 42.67% |
| Miix combo vs Miary Zo | 30–44 | 40.54% |
| Miix combo vs Leo | 34–33 | 50.75% |
| Miix combo vs Leroy | 34–28 | 54.84% |
| Miix combo vs Clive | 29–31 | 48.33% |
| Miix combo vs Feng | 25–33 | 43.10% |
| Miix combo vs Lidia | 23–31 | 42.59% |
| Miix combo vs Jack-8 | 20–32 | 38.46% |
| Miix combo vs Nina | 20–31 | 39.22% |
| Miix combo vs Lee | 16–34 | 32.00% |
| Miix combo vs Kuma | 21–22 | 48.84% |
| Miix combo vs Alisa | 18–23 | 43.90% |
| Miix combo vs Zafina | 14–18 | 43.75% |
| Miix combo vs Shaheen | 13–17 | 43.33% |
| Miix combo vs Raven | 8–19 | 29.63% |
| Miix combo vs Eddy | 7–20 | 25.93% |
| Miix combo vs Panda | 5–10 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.