| WrappingFlea954 vs King | 29–36 | 44.62% |
| WrappingFlea954 vs Law | 21–21 | 50.00% |
| WrappingFlea954 vs Jin | 11–27 | 28.95% |
| WrappingFlea954 vs Jun | 13–23 | 36.11% |
| WrappingFlea954 vs Steve | 14–21 | 40.00% |
| WrappingFlea954 vs Kazuya | 3–31 | 8.82% |
| WrappingFlea954 vs Dragunov | 11–19 | 36.67% |
| WrappingFlea954 vs Bryan | 12–17 | 41.38% |
| WrappingFlea954 vs Reina | 16–13 | 55.17% |
| WrappingFlea954 vs Eddy | 15–14 | 51.72% |
| WrappingFlea954 vs Azucena | 11–13 | 45.83% |
| WrappingFlea954 vs Lars | 15–8 | 65.22% |
| WrappingFlea954 vs Hwoarang | 11–9 | 55.00% |
| WrappingFlea954 vs Lee | 8–12 | 40.00% |
| WrappingFlea954 vs Feng | 9–10 | 47.37% |
| WrappingFlea954 vs Victor | 8–9 | 47.06% |
| WrappingFlea954 vs Xiaoyu | 10–6 | 62.50% |
| WrappingFlea954 vs Lili | 7–8 | 46.67% |
| WrappingFlea954 vs Panda | 4–11 | 26.67% |
| WrappingFlea954 vs Yoshimitsu | 5–9 | 35.71% |
| WrappingFlea954 vs Asuka | 7–7 | 50.00% |
| WrappingFlea954 vs Heihachi | 4–10 | 28.57% |
| WrappingFlea954 vs Lidia | 8–5 | 61.54% |
| WrappingFlea954 vs Leo | 3–9 | 25.00% |
| WrappingFlea954 vs Alisa | 3–9 | 25.00% |
| WrappingFlea954 vs Paul | 2–8 | 20.00% |
| WrappingFlea954 vs Nina | 0–10 | 0.00% |
| WrappingFlea954 vs Leroy | 2–8 | 20.00% |
| WrappingFlea954 vs Devil Jin | 7–1 | 87.50% |
| WrappingFlea954 vs Raven | 2–5 | 28.57% |
| WrappingFlea954 vs Claudio | 1–3 | 25.00% |
| WrappingFlea954 vs Shaheen | 2–2 | 50.00% |
| WrappingFlea954 vs Clive | 4–0 | 100.00% |
| WrappingFlea954 vs Kuma | 0–3 | 0.00% |
| WrappingFlea954 vs Zafina | 1–2 | 33.33% |
| WrappingFlea954 vs Armor King | 2–1 | 66.67% |
| WrappingFlea954 vs Jack-8 | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.