| Tremolo vs King | 245–262 | 48.32% |
| Tremolo vs Jin | 256–203 | 55.77% |
| Tremolo vs Dragunov | 212–236 | 47.32% |
| Tremolo vs Hwoarang | 266–175 | 60.32% |
| Tremolo vs Bryan | 222–219 | 50.34% |
| Tremolo vs Clive | 207–210 | 49.64% |
| Tremolo vs Lili | 194–182 | 51.60% |
| Tremolo vs Kazuya | 186–186 | 50.00% |
| Tremolo vs Lars | 206–161 | 56.13% |
| Tremolo vs Law | 161–181 | 47.08% |
| Tremolo vs Yoshimitsu | 158–177 | 47.16% |
| Tremolo vs Eddy | 180–153 | 54.05% |
| Tremolo vs Steve | 169–159 | 51.52% |
| Tremolo vs Devil Jin | 157–152 | 50.81% |
| Tremolo vs Lee | 141–160 | 46.84% |
| Tremolo vs Feng | 144–153 | 48.48% |
| Tremolo vs Victor | 169–123 | 57.88% |
| Tremolo vs Xiaoyu | 166–125 | 57.04% |
| Tremolo vs Paul | 136–152 | 47.22% |
| Tremolo vs Jack-8 | 127–145 | 46.69% |
| Tremolo vs Asuka | 141–131 | 51.84% |
| Tremolo vs Reina | 149–118 | 55.81% |
| Tremolo vs Armor King | 118–136 | 46.46% |
| Tremolo vs Alisa | 134–118 | 53.17% |
| Tremolo vs Lidia | 127–118 | 51.84% |
| Tremolo vs Heihachi | 120–125 | 48.98% |
| Tremolo vs Claudio | 107–135 | 44.21% |
| Tremolo vs Anna | 145–97 | 59.92% |
| Tremolo vs Shaheen | 115–116 | 49.78% |
| Tremolo vs Leo | 106–111 | 48.85% |
| Tremolo vs Azucena | 105–109 | 49.07% |
| Tremolo vs Nina | 117–95 | 55.19% |
| Tremolo vs Jun | 112–98 | 53.33% |
| Tremolo vs Raven | 105–104 | 50.24% |
| Tremolo vs Zafina | 80–117 | 40.61% |
| Tremolo vs Fahkumram | 96–98 | 49.48% |
| Tremolo vs Leroy | 68–116 | 36.96% |
| Tremolo vs Kuma | 92–78 | 54.12% |
| Tremolo vs Panda | 53–43 | 55.21% |
| Tremolo vs Miary Zo | 44–41 | 51.76% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.