| Glubatron vs Reina | 9–7 | 56.25% |
| Glubatron vs King | 6–4 | 60.00% |
| Glubatron vs Jin | 4–4 | 50.00% |
| Glubatron vs Armor King | 4–3 | 57.14% |
| Glubatron vs Hwoarang | 0–6 | 0.00% |
| Glubatron vs Dragunov | 3–2 | 60.00% |
| Glubatron vs Kazuya | 4–0 | 100.00% |
| Glubatron vs Devil Jin | 3–0 | 100.00% |
| Glubatron vs Lee | 2–1 | 66.67% |
| Glubatron vs Jack-8 | 2–0 | 100.00% |
| Glubatron vs Lili | 2–0 | 100.00% |
| Glubatron vs Leroy | 2–0 | 100.00% |
| Glubatron vs Victor | 2–0 | 100.00% |
| Glubatron vs Heihachi | 2–0 | 100.00% |
| Glubatron vs Fahkumram | 0–2 | 0.00% |
| Glubatron vs Leo | 1–0 | 100.00% |
| Glubatron vs Alisa | 1–0 | 100.00% |
| Glubatron vs Zafina | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.