| Flamemaster vs King | 52–31 | 62.65% |
| Flamemaster vs Bryan | 40–37 | 51.95% |
| Flamemaster vs Hwoarang | 36–40 | 47.37% |
| Flamemaster vs Kazuya | 49–27 | 64.47% |
| Flamemaster vs Jin | 39–31 | 55.71% |
| Flamemaster vs Heihachi | 30–34 | 46.88% |
| Flamemaster vs Steve | 40–20 | 66.67% |
| Flamemaster vs Law | 39–19 | 67.24% |
| Flamemaster vs Dragunov | 32–18 | 64.00% |
| Flamemaster vs Reina | 42–8 | 84.00% |
| Flamemaster vs Paul | 24–21 | 53.33% |
| Flamemaster vs Clive | 36–9 | 80.00% |
| Flamemaster vs Lee | 26–18 | 59.09% |
| Flamemaster vs Asuka | 22–20 | 52.38% |
| Flamemaster vs Nina | 20–20 | 50.00% |
| Flamemaster vs Lili | 17–17 | 50.00% |
| Flamemaster vs Jun | 26–7 | 78.79% |
| Flamemaster vs Xiaoyu | 20–10 | 66.67% |
| Flamemaster vs Yoshimitsu | 15–12 | 55.56% |
| Flamemaster vs Leo | 18–7 | 72.00% |
| Flamemaster vs Lars | 13–11 | 54.17% |
| Flamemaster vs Raven | 16–7 | 69.57% |
| Flamemaster vs Alisa | 7–15 | 31.82% |
| Flamemaster vs Azucena | 9–12 | 42.86% |
| Flamemaster vs Victor | 12–8 | 60.00% |
| Flamemaster vs Claudio | 12–7 | 63.16% |
| Flamemaster vs Feng | 10–7 | 58.82% |
| Flamemaster vs Shaheen | 9–7 | 56.25% |
| Flamemaster vs Leroy | 6–10 | 37.50% |
| Flamemaster vs Miary Zo | 6–7 | 46.15% |
| Flamemaster vs Armor King | 6–6 | 50.00% |
| Flamemaster vs Panda | 6–5 | 54.55% |
| Flamemaster vs Devil Jin | 5–5 | 50.00% |
| Flamemaster vs Eddy | 5–5 | 50.00% |
| Flamemaster vs Fahkumram | 7–3 | 70.00% |
| Flamemaster vs Lidia | 7–2 | 77.78% |
| Flamemaster vs Anna | 2–6 | 25.00% |
| Flamemaster vs Kuma | 4–3 | 57.14% |
| Flamemaster vs Jack-8 | 5–1 | 83.33% |
| Flamemaster vs Zafina | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.