| Stxt Dxddy vs King | 151–144 | 51.19% |
| Stxt Dxddy vs Kazuya | 94–127 | 42.53% |
| Stxt Dxddy vs Jin | 111–107 | 50.92% |
| Stxt Dxddy vs Steve | 92–103 | 47.18% |
| Stxt Dxddy vs Law | 77–92 | 45.56% |
| Stxt Dxddy vs Dragunov | 61–94 | 39.35% |
| Stxt Dxddy vs Heihachi | 70–80 | 46.67% |
| Stxt Dxddy vs Reina | 79–66 | 54.48% |
| Stxt Dxddy vs Armor King | 73–70 | 51.05% |
| Stxt Dxddy vs Hwoarang | 59–78 | 43.07% |
| Stxt Dxddy vs Bryan | 61–73 | 45.52% |
| Stxt Dxddy vs Eddy | 50–64 | 43.86% |
| Stxt Dxddy vs Jun | 49–59 | 45.37% |
| Stxt Dxddy vs Lili | 44–52 | 45.83% |
| Stxt Dxddy vs Lee | 51–44 | 53.68% |
| Stxt Dxddy vs Yoshimitsu | 33–57 | 36.67% |
| Stxt Dxddy vs Lars | 42–47 | 47.19% |
| Stxt Dxddy vs Azucena | 35–45 | 43.75% |
| Stxt Dxddy vs Lidia | 37–43 | 46.25% |
| Stxt Dxddy vs Xiaoyu | 28–43 | 39.44% |
| Stxt Dxddy vs Devil Jin | 26–41 | 38.81% |
| Stxt Dxddy vs Paul | 26–40 | 39.39% |
| Stxt Dxddy vs Leo | 35–30 | 53.85% |
| Stxt Dxddy vs Victor | 28–37 | 43.08% |
| Stxt Dxddy vs Clive | 34–24 | 58.62% |
| Stxt Dxddy vs Asuka | 30–27 | 52.63% |
| Stxt Dxddy vs Kuma | 29–28 | 50.88% |
| Stxt Dxddy vs Nina | 19–35 | 35.19% |
| Stxt Dxddy vs Alisa | 19–33 | 36.54% |
| Stxt Dxddy vs Feng | 26–25 | 50.98% |
| Stxt Dxddy vs Fahkumram | 22–26 | 45.83% |
| Stxt Dxddy vs Jack-8 | 23–22 | 51.11% |
| Stxt Dxddy vs Raven | 19–23 | 45.24% |
| Stxt Dxddy vs Leroy | 17–21 | 44.74% |
| Stxt Dxddy vs Zafina | 14–22 | 38.89% |
| Stxt Dxddy vs Claudio | 16–19 | 45.71% |
| Stxt Dxddy vs Anna | 16–13 | 55.17% |
| Stxt Dxddy vs Shaheen | 8–18 | 30.77% |
| Stxt Dxddy vs Miary Zo | 13–13 | 50.00% |
| Stxt Dxddy vs Panda | 1–5 | 16.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.