| MaKaJ_sky vs Jin | 56–166 | 25.23% |
| MaKaJ_sky vs Reina | 81–109 | 42.63% |
| MaKaJ_sky vs King | 50–137 | 26.74% |
| MaKaJ_sky vs Law | 68–107 | 38.86% |
| MaKaJ_sky vs Steve | 57–98 | 36.77% |
| MaKaJ_sky vs Kazuya | 44–110 | 28.57% |
| MaKaJ_sky vs Hwoarang | 39–104 | 27.27% |
| MaKaJ_sky vs Yoshimitsu | 50–66 | 43.10% |
| MaKaJ_sky vs Bryan | 25–83 | 23.15% |
| MaKaJ_sky vs Jun | 40–66 | 37.74% |
| MaKaJ_sky vs Lili | 33–70 | 32.04% |
| MaKaJ_sky vs Heihachi | 28–64 | 30.43% |
| MaKaJ_sky vs Paul | 19–59 | 24.36% |
| MaKaJ_sky vs Lidia | 35–40–1 | 46.67% |
| MaKaJ_sky vs Lars | 21–54 | 28.00% |
| MaKaJ_sky vs Nina | 24–49 | 32.88% |
| MaKaJ_sky vs Azucena | 20–53 | 27.40% |
| MaKaJ_sky vs Dragunov | 22–45 | 32.84% |
| MaKaJ_sky vs Victor | 10–55 | 15.38% |
| MaKaJ_sky vs Lee | 26–38 | 40.62% |
| MaKaJ_sky vs Anna | 25–39 | 39.06% |
| MaKaJ_sky vs Devil Jin | 17–44 | 27.87% |
| MaKaJ_sky vs Asuka | 19–41 | 31.67% |
| MaKaJ_sky vs Clive | 20–40 | 33.33% |
| MaKaJ_sky vs Eddy | 8–48 | 14.29% |
| MaKaJ_sky vs Xiaoyu | 15–34 | 30.61% |
| MaKaJ_sky vs Jack-8 | 14–25 | 35.90% |
| MaKaJ_sky vs Raven | 17–20 | 45.95% |
| MaKaJ_sky vs Alisa | 11–24 | 31.43% |
| MaKaJ_sky vs Claudio | 11–21 | 34.38% |
| MaKaJ_sky vs Zafina | 9–22 | 29.03% |
| MaKaJ_sky vs Feng | 8–22 | 26.67% |
| MaKaJ_sky vs Shaheen | 18–11 | 62.07% |
| MaKaJ_sky vs Leroy | 4–24 | 14.29% |
| MaKaJ_sky vs Leo | 4–23 | 14.81% |
| MaKaJ_sky vs Kuma | 4–17 | 19.05% |
| MaKaJ_sky vs Armor King | 9–6 | 60.00% |
| MaKaJ_sky vs Panda | 2–11 | 15.38% |
| MaKaJ_sky vs Miary Zo | 5–3 | 62.50% |
| MaKaJ_sky vs Fahkumram | 0–4 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.