| Gamimenogame vs Kazuya | 151–151 | 50.00% |
| Gamimenogame vs Clive | 128–129–1 | 49.81% |
| Gamimenogame vs Bryan | 116–137 | 45.85% |
| Gamimenogame vs Reina | 116–126 | 47.93% |
| Gamimenogame vs King | 101–118 | 46.12% |
| Gamimenogame vs Jin | 111–108 | 50.68% |
| Gamimenogame vs Hwoarang | 80–85 | 48.48% |
| Gamimenogame vs Heihachi | 65–84 | 43.62% |
| Gamimenogame vs Lili | 69–71 | 49.29% |
| Gamimenogame vs Paul | 64–71 | 47.41% |
| Gamimenogame vs Steve | 63–69 | 47.73% |
| Gamimenogame vs Yoshimitsu | 53–75–1 | 41.41% |
| Gamimenogame vs Dragunov | 58–66 | 46.77% |
| Gamimenogame vs Devil Jin | 42–77 | 35.29% |
| Gamimenogame vs Lee | 63–41 | 60.58% |
| Gamimenogame vs Law | 37–55 | 40.22% |
| Gamimenogame vs Azucena | 39–53 | 42.39% |
| Gamimenogame vs Jun | 47–41 | 53.41% |
| Gamimenogame vs Asuka | 32–54 | 37.21% |
| Gamimenogame vs Eddy | 35–48 | 42.17% |
| Gamimenogame vs Xiaoyu | 34–35 | 49.28% |
| Gamimenogame vs Nina | 32–32 | 50.00% |
| Gamimenogame vs Lars | 23–37 | 38.33% |
| Gamimenogame vs Leo | 27–31 | 46.55% |
| Gamimenogame vs Feng | 23–32 | 41.82% |
| Gamimenogame vs Victor | 31–24 | 56.36% |
| Gamimenogame vs Lidia | 30–21 | 58.82% |
| Gamimenogame vs Alisa | 20–29 | 40.82% |
| Gamimenogame vs Jack-8 | 13–26 | 33.33% |
| Gamimenogame vs Claudio | 16–22 | 42.11% |
| Gamimenogame vs Shaheen | 17–16 | 51.52% |
| Gamimenogame vs Raven | 12–21 | 36.36% |
| Gamimenogame vs Kuma | 11–18 | 37.93% |
| Gamimenogame vs Leroy | 15–12 | 55.56% |
| Gamimenogame vs Panda | 9–15 | 37.50% |
| Gamimenogame vs Zafina | 11–12 | 47.83% |
| Gamimenogame vs Anna | 9–12 | 42.86% |
| Gamimenogame vs Fahkumram | 5–9 | 35.71% |
| Gamimenogame vs Armor King | 1–7 | 12.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.