| DanyMun vs Bryan | 154–174 | 46.95% |
| DanyMun vs Kazuya | 164–154 | 51.57% |
| DanyMun vs King | 140–136 | 50.72% |
| DanyMun vs Reina | 156–117 | 57.14% |
| DanyMun vs Jin | 112–130 | 46.28% |
| DanyMun vs Steve | 116–102 | 53.21% |
| DanyMun vs Lee | 105–98 | 51.72% |
| DanyMun vs Hwoarang | 109–92 | 54.23% |
| DanyMun vs Dragunov | 102–87 | 53.97% |
| DanyMun vs Lili | 92–71 | 56.44% |
| DanyMun vs Yoshimitsu | 68–80 | 45.95% |
| DanyMun vs Paul | 69–74 | 48.25% |
| DanyMun vs Law | 66–76 | 46.48% |
| DanyMun vs Xiaoyu | 66–75 | 46.81% |
| DanyMun vs Devil Jin | 69–69 | 50.00% |
| DanyMun vs Lars | 54–61 | 46.96% |
| DanyMun vs Jun | 53–61 | 46.49% |
| DanyMun vs Heihachi | 46–68 | 40.35% |
| DanyMun vs Azucena | 59–48 | 55.14% |
| DanyMun vs Feng | 45–54 | 45.45% |
| DanyMun vs Asuka | 32–58 | 35.56% |
| DanyMun vs Nina | 38–52 | 42.22% |
| DanyMun vs Victor | 51–38 | 57.30% |
| DanyMun vs Leo | 37–46 | 44.58% |
| DanyMun vs Raven | 44–39 | 53.01% |
| DanyMun vs Armor King | 29–44 | 39.73% |
| DanyMun vs Kuma | 27–45 | 37.50% |
| DanyMun vs Leroy | 37–35 | 51.39% |
| DanyMun vs Claudio | 37–29 | 56.06% |
| DanyMun vs Jack-8 | 28–35 | 44.44% |
| DanyMun vs Alisa | 21–38 | 35.59% |
| DanyMun vs Eddy | 24–26 | 48.00% |
| DanyMun vs Lidia | 29–20 | 59.18% |
| DanyMun vs Clive | 24–25 | 48.98% |
| DanyMun vs Shaheen | 15–27 | 35.71% |
| DanyMun vs Fahkumram | 17–23 | 42.50% |
| DanyMun vs Zafina | 16–20 | 44.44% |
| DanyMun vs Miary Zo | 12–17 | 41.38% |
| DanyMun vs Anna | 14–11 | 56.00% |
| DanyMun vs Panda | 8–9 | 47.06% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.