| Getgotster vs Kazuya | 124–112 | 52.54% |
| Getgotster vs Bryan | 98–109 | 47.34% |
| Getgotster vs Reina | 91–91 | 50.00% |
| Getgotster vs Jin | 106–74 | 58.89% |
| Getgotster vs Heihachi | 91–71 | 56.17% |
| Getgotster vs Lidia | 82–65 | 55.78% |
| Getgotster vs King | 84–62 | 57.53% |
| Getgotster vs Jun | 69–72 | 48.94% |
| Getgotster vs Lili | 68–71 | 48.92% |
| Getgotster vs Steve | 78–52 | 60.00% |
| Getgotster vs Law | 66–57 | 53.66% |
| Getgotster vs Lee | 58–62 | 48.33% |
| Getgotster vs Paul | 56–58 | 49.12% |
| Getgotster vs Yoshimitsu | 67–43 | 60.91% |
| Getgotster vs Dragunov | 53–57 | 48.18% |
| Getgotster vs Hwoarang | 53–50 | 51.46% |
| Getgotster vs Azucena | 51–52 | 49.51% |
| Getgotster vs Asuka | 50–42 | 54.35% |
| Getgotster vs Devil Jin | 49–35 | 58.33% |
| Getgotster vs Victor | 47–33 | 58.75% |
| Getgotster vs Lars | 40–33 | 54.79% |
| Getgotster vs Feng | 37–33 | 52.86% |
| Getgotster vs Jack-8 | 31–38 | 44.93% |
| Getgotster vs Nina | 30–36 | 45.45% |
| Getgotster vs Claudio | 40–24 | 62.50% |
| Getgotster vs Leo | 28–29 | 49.12% |
| Getgotster vs Clive | 34–22 | 60.71% |
| Getgotster vs Leroy | 19–33 | 36.54% |
| Getgotster vs Zafina | 24–27 | 47.06% |
| Getgotster vs Eddy | 28–23 | 54.90% |
| Getgotster vs Xiaoyu | 26–22 | 54.17% |
| Getgotster vs Raven | 20–25 | 44.44% |
| Getgotster vs Miary Zo | 21–16 | 56.76% |
| Getgotster vs Alisa | 19–15 | 55.88% |
| Getgotster vs Kuma | 13–20 | 39.39% |
| Getgotster vs Shaheen | 17–10 | 62.96% |
| Getgotster vs Armor King | 13–10 | 56.52% |
| Getgotster vs Anna | 7–13 | 35.00% |
| Getgotster vs Panda | 9–2 | 81.82% |
| Getgotster vs Fahkumram | 0–3 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.