| Sephiblack vs Lars | 703–578 | 54.88% |
| Sephiblack vs Lee | 670–392–1 | 63.09% |
| Sephiblack vs Jun | 526–405–1 | 56.50% |
| Sephiblack vs Lili | 506–382 | 56.98% |
| Sephiblack vs Nina | 522–355–1 | 59.52% |
| Sephiblack vs Bryan | 523–331–1 | 61.24% |
| Sephiblack vs Kazuya | 523–331 | 61.24% |
| Sephiblack vs Steve | 513–338 | 60.28% |
| Sephiblack vs Yoshimitsu | 470–354 | 57.04% |
| Sephiblack vs Dragunov | 537–268–1 | 66.71% |
| Sephiblack vs Leo | 454–327 | 58.13% |
| Sephiblack vs Hwoarang | 403–314 | 56.21% |
| Sephiblack vs Azucena | 340–335 | 50.37% |
| Sephiblack vs King | 401–229 | 63.65% |
| Sephiblack vs Jin | 418–205 | 67.09% |
| Sephiblack vs Feng | 338–279–1 | 54.78% |
| Sephiblack vs Claudio | 406–199–1 | 67.11% |
| Sephiblack vs Law | 362–240 | 60.13% |
| Sephiblack vs Xiaoyu | 377–200 | 65.34% |
| Sephiblack vs Devil Jin | 296–250 | 54.21% |
| Sephiblack vs Heihachi | 282–217–1 | 56.51% |
| Sephiblack vs Paul | 298–200 | 59.84% |
| Sephiblack vs Reina | 292–198 | 59.59% |
| Sephiblack vs Raven | 278–205 | 57.56% |
| Sephiblack vs Asuka | 309–160 | 65.88% |
| Sephiblack vs Leroy | 260–169 | 60.61% |
| Sephiblack vs Alisa | 248–178 | 58.22% |
| Sephiblack vs Jack-8 | 264–157 | 62.71% |
| Sephiblack vs Kuma | 228–162 | 58.46% |
| Sephiblack vs Shaheen | 273–109 | 71.47% |
| Sephiblack vs Anna | 204–170 | 54.55% |
| Sephiblack vs Lidia | 196–151 | 56.48% |
| Sephiblack vs Victor | 217–118–1 | 64.78% |
| Sephiblack vs Zafina | 200–133 | 60.06% |
| Sephiblack vs Eddy | 156–174 | 47.27% |
| Sephiblack vs Clive | 183–125 | 59.42% |
| Sephiblack vs Fahkumram | 129–118 | 52.23% |
| Sephiblack vs Armor King | 84–46 | 64.62% |
| Sephiblack vs Panda | 58–32 | 64.44% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.