| Fast vs Heihachi | 7–2 | 77.78% |
| Fast vs Hwoarang | 4–3 | 57.14% |
| Fast vs Paul | 4–2 | 66.67% |
| Fast vs Alisa | 0–6 | 0.00% |
| Fast vs Kazuya | 2–2 | 50.00% |
| Fast vs Dragunov | 3–1 | 75.00% |
| Fast vs Xiaoyu | 3–0 | 100.00% |
| Fast vs Jin | 1–2 | 33.33% |
| Fast vs Bryan | 2–1 | 66.67% |
| Fast vs Asuka | 2–1 | 66.67% |
| Fast vs Jun | 2–1 | 66.67% |
| Fast vs Reina | 2–1 | 66.67% |
| Fast vs Azucena | 1–2 | 33.33% |
| Fast vs Raven | 1–2 | 33.33% |
| Fast vs Lidia | 2–1 | 66.67% |
| Fast vs King | 0–2 | 0.00% |
| Fast vs Steve | 2–0 | 100.00% |
| Fast vs Lars | 2–0 | 100.00% |
| Fast vs Claudio | 2–0 | 100.00% |
| Fast vs Eddy | 2–0 | 100.00% |
| Fast vs Anna | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.