Name history
| mobal | |
| mobaru | |
| adada | |
| Ravemda85 | |
| hallalui | |
| CLIVE HUNTER | |
| iples | |
| yaee | |
| naeilboza | |
| Ravenda85 | |
| Hallaluyi | |
| Hallaluya | |
| goodgoodgood |
| mobal vs Kazuya | 167–99 | 62.78% |
| mobal vs Dragunov | 131–79 | 62.38% |
| mobal vs Reina | 111–77 | 59.04% |
| mobal vs Paul | 123–61–2 | 66.85% |
| mobal vs Jin | 119–65 | 64.67% |
| mobal vs King | 120–58 | 67.42% |
| mobal vs Bryan | 104–65 | 61.54% |
| mobal vs Heihachi | 96–58 | 62.34% |
| mobal vs Asuka | 95–53 | 64.19% |
| mobal vs Steve | 75–60 | 55.56% |
| mobal vs Lili | 82–37 | 68.91% |
| mobal vs Law | 63–46 | 57.80% |
| mobal vs Hwoarang | 59–43 | 57.84% |
| mobal vs Devil Jin | 44–54 | 44.90% |
| mobal vs Yoshimitsu | 58–30 | 65.91% |
| mobal vs Victor | 52–36 | 59.09% |
| mobal vs Lidia | 54–34 | 61.36% |
| mobal vs Jack-8 | 52–33 | 61.18% |
| mobal vs Feng | 50–33 | 60.24% |
| mobal vs Lars | 38–37 | 50.67% |
| mobal vs Claudio | 50–25 | 66.67% |
| mobal vs Nina | 38–37 | 50.67% |
| mobal vs Xiaoyu | 38–35 | 52.05% |
| mobal vs Alisa | 44–28 | 61.11% |
| mobal vs Azucena | 40–31 | 56.34% |
| mobal vs Lee | 37–31 | 54.41% |
| mobal vs Jun | 33–34 | 49.25% |
| mobal vs Eddy | 31–27 | 53.45% |
| mobal vs Leo | 32–23 | 58.18% |
| mobal vs Leroy | 30–20 | 60.00% |
| mobal vs Kuma | 27–16 | 62.79% |
| mobal vs Zafina | 20–23 | 46.51% |
| mobal vs Anna | 24–18 | 57.14% |
| mobal vs Raven | 21–18 | 53.85% |
| mobal vs Clive | 19–18 | 51.35% |
| mobal vs Shaheen | 14–16 | 46.67% |
| mobal vs Fahkumram | 10–12 | 45.45% |
| mobal vs Armor King | 9–12 | 42.86% |
| mobal vs Panda | 12–5 | 70.59% |
| mobal vs Miary Zo | 7–7 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.