| MonkeyDBulgogi vs Reina | 26–15 | 63.41% |
| MonkeyDBulgogi vs Clive | 12–14 | 46.15% |
| MonkeyDBulgogi vs Jin | 12–11 | 52.17% |
| MonkeyDBulgogi vs Steve | 15–7 | 68.18% |
| MonkeyDBulgogi vs Victor | 13–8 | 61.90% |
| MonkeyDBulgogi vs Kazuya | 14–6 | 70.00% |
| MonkeyDBulgogi vs Lili | 11–9 | 55.00% |
| MonkeyDBulgogi vs Armor King | 8–12 | 40.00% |
| MonkeyDBulgogi vs Yoshimitsu | 9–10 | 47.37% |
| MonkeyDBulgogi vs King | 10–8 | 55.56% |
| MonkeyDBulgogi vs Hwoarang | 12–6 | 66.67% |
| MonkeyDBulgogi vs Dragunov | 12–5 | 70.59% |
| MonkeyDBulgogi vs Jun | 9–7 | 56.25% |
| MonkeyDBulgogi vs Lidia | 6–10 | 37.50% |
| MonkeyDBulgogi vs Devil Jin | 1–14 | 6.67% |
| MonkeyDBulgogi vs Leo | 7–7 | 50.00% |
| MonkeyDBulgogi vs Heihachi | 7–7 | 50.00% |
| MonkeyDBulgogi vs Leroy | 7–6 | 53.85% |
| MonkeyDBulgogi vs Law | 4–8 | 33.33% |
| MonkeyDBulgogi vs Asuka | 8–4 | 66.67% |
| MonkeyDBulgogi vs Lars | 3–9 | 25.00% |
| MonkeyDBulgogi vs Lee | 6–6 | 50.00% |
| MonkeyDBulgogi vs Nina | 7–3 | 70.00% |
| MonkeyDBulgogi vs Bryan | 6–3 | 66.67% |
| MonkeyDBulgogi vs Feng | 7–2 | 77.78% |
| MonkeyDBulgogi vs Eddy | 5–4 | 55.56% |
| MonkeyDBulgogi vs Xiaoyu | 4–4 | 50.00% |
| MonkeyDBulgogi vs Paul | 5–2 | 71.43% |
| MonkeyDBulgogi vs Zafina | 3–4 | 42.86% |
| MonkeyDBulgogi vs Azucena | 4–3 | 57.14% |
| MonkeyDBulgogi vs Anna | 3–4 | 42.86% |
| MonkeyDBulgogi vs Miary Zo | 4–2 | 66.67% |
| MonkeyDBulgogi vs Fahkumram | 2–3 | 40.00% |
| MonkeyDBulgogi vs Raven | 2–2 | 50.00% |
| MonkeyDBulgogi vs Shaheen | 0–3 | 0.00% |
| MonkeyDBulgogi vs Claudio | 1–1 | 50.00% |
| MonkeyDBulgogi vs Panda | 2–0 | 100.00% |
| MonkeyDBulgogi vs Jack-8 | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.