| .waYzee vs Kazuya | 175–223 | 43.97% |
| .waYzee vs Jin | 165–157 | 51.24% |
| .waYzee vs Hwoarang | 144–152 | 48.65% |
| .waYzee vs King | 138–155 | 47.10% |
| .waYzee vs Bryan | 124–163 | 43.21% |
| .waYzee vs Law | 142–120 | 54.20% |
| .waYzee vs Reina | 96–113 | 45.93% |
| .waYzee vs Paul | 118–90 | 56.73% |
| .waYzee vs Lili | 85–104 | 44.97% |
| .waYzee vs Steve | 99–79 | 55.62% |
| .waYzee vs Dragunov | 82–88 | 48.24% |
| .waYzee vs Heihachi | 68–94 | 41.98% |
| .waYzee vs Yoshimitsu | 55–84 | 39.57% |
| .waYzee vs Devil Jin | 59–64 | 47.97% |
| .waYzee vs Azucena | 45–68 | 39.82% |
| .waYzee vs Eddy | 57–54 | 51.35% |
| .waYzee vs Jun | 52–58 | 47.27% |
| .waYzee vs Lee | 44–62 | 41.51% |
| .waYzee vs Lars | 46–59 | 43.81% |
| .waYzee vs Victor | 50–51 | 49.50% |
| .waYzee vs Asuka | 50–50 | 50.00% |
| .waYzee vs Nina | 42–57 | 42.42% |
| .waYzee vs Feng | 49–49 | 50.00% |
| .waYzee vs Alisa | 39–59 | 39.80% |
| .waYzee vs Xiaoyu | 40–40 | 50.00% |
| .waYzee vs Leroy | 30–36 | 45.45% |
| .waYzee vs Lidia | 29–33 | 46.77% |
| .waYzee vs Leo | 24–33 | 42.11% |
| .waYzee vs Clive | 23–31 | 42.59% |
| .waYzee vs Armor King | 17–37 | 31.48% |
| .waYzee vs Jack-8 | 20–28 | 41.67% |
| .waYzee vs Kuma | 23–23 | 50.00% |
| .waYzee vs Claudio | 17–27 | 38.64% |
| .waYzee vs Raven | 12–25 | 32.43% |
| .waYzee vs Shaheen | 15–21 | 41.67% |
| .waYzee vs Panda | 13–11 | 54.17% |
| .waYzee vs Zafina | 14–10 | 58.33% |
| .waYzee vs Anna | 10–10 | 50.00% |
| .waYzee vs Fahkumram | 7–11 | 38.89% |
| .waYzee vs Miary Zo | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.