| Traptracy vs Jin | 233–188 | 55.34% |
| Traptracy vs Kazuya | 204–197 | 50.87% |
| Traptracy vs King | 230–158 | 59.28% |
| Traptracy vs Hwoarang | 198–171 | 53.66% |
| Traptracy vs Law | 171–152 | 52.94% |
| Traptracy vs Steve | 174–149 | 53.87% |
| Traptracy vs Bryan | 151–166 | 47.63% |
| Traptracy vs Reina | 176–123 | 58.86% |
| Traptracy vs Lars | 148–120 | 55.22% |
| Traptracy vs Dragunov | 132–120 | 52.38% |
| Traptracy vs Yoshimitsu | 117–133 | 46.80% |
| Traptracy vs Paul | 113–127 | 47.08% |
| Traptracy vs Lili | 102–123 | 45.33% |
| Traptracy vs Lee | 111–112 | 49.78% |
| Traptracy vs Asuka | 92–123 | 42.79% |
| Traptracy vs Heihachi | 105–105 | 50.00% |
| Traptracy vs Azucena | 103–105 | 49.52% |
| Traptracy vs Devil Jin | 94–103 | 47.72% |
| Traptracy vs Jun | 80–111 | 41.88% |
| Traptracy vs Victor | 110–79 | 58.20% |
| Traptracy vs Eddy | 80–102–1 | 43.96% |
| Traptracy vs Leo | 87–91 | 48.88% |
| Traptracy vs Feng | 81–92 | 46.82% |
| Traptracy vs Alisa | 72–75 | 48.98% |
| Traptracy vs Nina | 67–77 | 46.53% |
| Traptracy vs Raven | 73–69 | 51.41% |
| Traptracy vs Zafina | 58–78 | 42.65% |
| Traptracy vs Xiaoyu | 72–63 | 53.33% |
| Traptracy vs Lidia | 54–77 | 41.22% |
| Traptracy vs Leroy | 55–74 | 42.64% |
| Traptracy vs Claudio | 48–71 | 40.34% |
| Traptracy vs Clive | 56–63 | 47.06% |
| Traptracy vs Jack-8 | 43–59 | 42.16% |
| Traptracy vs Fahkumram | 53–43 | 55.21% |
| Traptracy vs Shaheen | 35–43 | 44.87% |
| Traptracy vs Anna | 33–41 | 44.59% |
| Traptracy vs Kuma | 29–37 | 43.94% |
| Traptracy vs Armor King | 18–23 | 43.90% |
| Traptracy vs Panda | 14–12 | 53.85% |
| Traptracy vs Miary Zo | 4–5 | 44.44% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.