| cyatman ct vs Jin | 114–176 | 39.31% |
| cyatman ct vs King | 117–136 | 46.25% |
| cyatman ct vs Kazuya | 102–121 | 45.74% |
| cyatman ct vs Bryan | 104–114 | 47.71% |
| cyatman ct vs Reina | 88–103–1 | 46.07% |
| cyatman ct vs Heihachi | 82–86–1 | 48.81% |
| cyatman ct vs Steve | 69–95 | 42.07% |
| cyatman ct vs Law | 68–73 | 48.23% |
| cyatman ct vs Dragunov | 67–71 | 48.55% |
| cyatman ct vs Yoshimitsu | 59–70 | 45.74% |
| cyatman ct vs Hwoarang | 50–76 | 39.68% |
| cyatman ct vs Paul | 53–65 | 44.92% |
| cyatman ct vs Lili | 51–65 | 43.97% |
| cyatman ct vs Azucena | 51–64 | 44.35% |
| cyatman ct vs Lee | 46–62 | 42.59% |
| cyatman ct vs Asuka | 50–54 | 48.08% |
| cyatman ct vs Jun | 64–39 | 62.14% |
| cyatman ct vs Xiaoyu | 43–52 | 45.26% |
| cyatman ct vs Victor | 42–47 | 47.19% |
| cyatman ct vs Eddy | 30–59 | 33.71% |
| cyatman ct vs Clive | 43–42 | 50.59% |
| cyatman ct vs Leo | 40–37 | 51.95% |
| cyatman ct vs Nina | 41–36 | 53.25% |
| cyatman ct vs Devil Jin | 40–34 | 54.05% |
| cyatman ct vs Lars | 28–35 | 44.44% |
| cyatman ct vs Claudio | 24–38 | 38.71% |
| cyatman ct vs Feng | 24–35 | 40.68% |
| cyatman ct vs Alisa | 16–43 | 27.12% |
| cyatman ct vs Raven | 34–20 | 62.96% |
| cyatman ct vs Leroy | 21–32 | 39.62% |
| cyatman ct vs Jack-8 | 20–31 | 39.22% |
| cyatman ct vs Armor King | 24–25 | 48.98% |
| cyatman ct vs Lidia | 22–25 | 46.81% |
| cyatman ct vs Shaheen | 19–17 | 52.78% |
| cyatman ct vs Kuma | 15–9 | 62.50% |
| cyatman ct vs Zafina | 6–15 | 28.57% |
| cyatman ct vs Panda | 8–6 | 57.14% |
| cyatman ct vs Fahkumram | 8–5 | 61.54% |
| cyatman ct vs Miary Zo | 6–7 | 46.15% |
| cyatman ct vs Anna | 3–2 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.