| OGmudbone vs Bryan | 174–127 | 57.81% |
| OGmudbone vs Kazuya | 148–121 | 55.02% |
| OGmudbone vs King | 133–123 | 51.95% |
| OGmudbone vs Steve | 132–118 | 52.80% |
| OGmudbone vs Jin | 112–103 | 52.09% |
| OGmudbone vs Heihachi | 119–81 | 59.50% |
| OGmudbone vs Dragunov | 75–64 | 53.96% |
| OGmudbone vs Law | 66–69 | 48.89% |
| OGmudbone vs Hwoarang | 82–44 | 65.08% |
| OGmudbone vs Paul | 46–52 | 46.94% |
| OGmudbone vs Reina | 44–46 | 48.89% |
| OGmudbone vs Lili | 30–46 | 39.47% |
| OGmudbone vs Jun | 35–35 | 50.00% |
| OGmudbone vs Asuka | 42–24 | 63.64% |
| OGmudbone vs Yoshimitsu | 26–38 | 40.62% |
| OGmudbone vs Lee | 39–23 | 62.90% |
| OGmudbone vs Lidia | 43–19 | 69.35% |
| OGmudbone vs Lars | 28–29 | 49.12% |
| OGmudbone vs Devil Jin | 22–32 | 40.74% |
| OGmudbone vs Nina | 26–26 | 50.00% |
| OGmudbone vs Jack-8 | 29–21 | 58.00% |
| OGmudbone vs Azucena | 21–26 | 44.68% |
| OGmudbone vs Victor | 24–23 | 51.06% |
| OGmudbone vs Eddy | 9–33 | 21.43% |
| OGmudbone vs Feng | 18–23 | 43.90% |
| OGmudbone vs Kuma | 21–19 | 52.50% |
| OGmudbone vs Clive | 23–17 | 57.50% |
| OGmudbone vs Fahkumram | 26–14 | 65.00% |
| OGmudbone vs Xiaoyu | 21–12 | 63.64% |
| OGmudbone vs Leroy | 15–15 | 50.00% |
| OGmudbone vs Armor King | 20–9 | 68.97% |
| OGmudbone vs Leo | 13–15 | 46.43% |
| OGmudbone vs Claudio | 12–16 | 42.86% |
| OGmudbone vs Shaheen | 12–13 | 48.00% |
| OGmudbone vs Alisa | 16–8 | 66.67% |
| OGmudbone vs Raven | 11–6 | 64.71% |
| OGmudbone vs Zafina | 10–4 | 71.43% |
| OGmudbone vs Anna | 6–5 | 54.55% |
| OGmudbone vs Panda | 5–5 | 50.00% |
| OGmudbone vs Miary Zo | 0–5 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.