| Lilrussking vs Armor King | 39–65 | 37.50% |
| Lilrussking vs Kazuya | 46–49 | 48.42% |
| Lilrussking vs King | 43–50 | 46.24% |
| Lilrussking vs Bryan | 34–36 | 48.57% |
| Lilrussking vs Reina | 44–26 | 62.86% |
| Lilrussking vs Jin | 26–41 | 38.81% |
| Lilrussking vs Dragunov | 27–27 | 50.00% |
| Lilrussking vs Steve | 26–22 | 54.17% |
| Lilrussking vs Eddy | 17–25 | 40.48% |
| Lilrussking vs Hwoarang | 20–19 | 51.28% |
| Lilrussking vs Jun | 26–11 | 70.27% |
| Lilrussking vs Miary Zo | 19–18 | 51.35% |
| Lilrussking vs Lars | 22–13 | 62.86% |
| Lilrussking vs Law | 22–12 | 64.71% |
| Lilrussking vs Heihachi | 18–16 | 52.94% |
| Lilrussking vs Lili | 11–19 | 36.67% |
| Lilrussking vs Victor | 14–16 | 46.67% |
| Lilrussking vs Azucena | 12–16 | 42.86% |
| Lilrussking vs Paul | 13–13 | 50.00% |
| Lilrussking vs Lidia | 12–14 | 46.15% |
| Lilrussking vs Nina | 16–9 | 64.00% |
| Lilrussking vs Clive | 12–12 | 50.00% |
| Lilrussking vs Yoshimitsu | 12–10 | 54.55% |
| Lilrussking vs Asuka | 12–10 | 54.55% |
| Lilrussking vs Xiaoyu | 6–14 | 30.00% |
| Lilrussking vs Jack-8 | 7–11 | 38.89% |
| Lilrussking vs Anna | 5–12 | 29.41% |
| Lilrussking vs Leo | 6–10 | 37.50% |
| Lilrussking vs Leroy | 9–5 | 64.29% |
| Lilrussking vs Alisa | 8–5 | 61.54% |
| Lilrussking vs Raven | 6–6 | 50.00% |
| Lilrussking vs Fahkumram | 4–7 | 36.36% |
| Lilrussking vs Feng | 6–4 | 60.00% |
| Lilrussking vs Lee | 9–1 | 90.00% |
| Lilrussking vs Zafina | 5–3 | 62.50% |
| Lilrussking vs Kuma | 4–2 | 66.67% |
| Lilrussking vs Devil Jin | 2–3 | 40.00% |
| Lilrussking vs Claudio | 2–2 | 50.00% |
| Lilrussking vs Panda | 0–4 | 0.00% |
| Lilrussking vs Shaheen | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.