| rrckst4r vs Armor King | 178–203 | 46.72% |
| rrckst4r vs Kazuya | 155–191 | 44.80% |
| rrckst4r vs King | 140–195 | 41.79% |
| rrckst4r vs Jin | 126–162 | 43.75% |
| rrckst4r vs Steve | 108–157 | 40.75% |
| rrckst4r vs Reina | 135–127 | 51.53% |
| rrckst4r vs Law | 88–148 | 37.29% |
| rrckst4r vs Heihachi | 106–117 | 47.53% |
| rrckst4r vs Bryan | 84–129 | 39.44% |
| rrckst4r vs Dragunov | 82–131 | 38.50% |
| rrckst4r vs Miary Zo | 106–92 | 53.54% |
| rrckst4r vs Lee | 91–90 | 50.28% |
| rrckst4r vs Asuka | 67–101 | 39.88% |
| rrckst4r vs Fahkumram | 57–108 | 34.55% |
| rrckst4r vs Hwoarang | 71–90 | 44.10% |
| rrckst4r vs Jun | 53–106 | 33.33% |
| rrckst4r vs Lili | 39–111 | 26.00% |
| rrckst4r vs Paul | 61–86 | 41.50% |
| rrckst4r vs Azucena | 50–83 | 37.59% |
| rrckst4r vs Eddy | 54–77 | 41.22% |
| rrckst4r vs Yoshimitsu | 47–67 | 41.23% |
| rrckst4r vs Nina | 50–64 | 43.86% |
| rrckst4r vs Victor | 33–80–1 | 29.20% |
| rrckst4r vs Xiaoyu | 51–55 | 48.11% |
| rrckst4r vs Lars | 35–67 | 34.31% |
| rrckst4r vs Lidia | 43–56 | 43.43% |
| rrckst4r vs Devil Jin | 35–59 | 37.23% |
| rrckst4r vs Leo | 36–50 | 41.86% |
| rrckst4r vs Anna | 36–49 | 42.35% |
| rrckst4r vs Clive | 23–60 | 27.71% |
| rrckst4r vs Feng | 35–42 | 45.45% |
| rrckst4r vs Alisa | 19–46 | 29.23% |
| rrckst4r vs Jack-8 | 26–37 | 41.27% |
| rrckst4r vs Leroy | 24–33 | 42.11% |
| rrckst4r vs Raven | 17–34 | 33.33% |
| rrckst4r vs Kuma | 19–27 | 41.30% |
| rrckst4r vs Claudio | 17–25 | 40.48% |
| rrckst4r vs Shaheen | 10–17 | 37.04% |
| rrckst4r vs Zafina | 9–15 | 37.50% |
| rrckst4r vs Panda | 2–10 | 16.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.