| CheeksObliques vs Kazuya | 102–74 | 57.95% |
| CheeksObliques vs King | 81–69 | 54.00% |
| CheeksObliques vs Bryan | 76–71 | 51.70% |
| CheeksObliques vs Reina | 66–56 | 54.10% |
| CheeksObliques vs Law | 62–49 | 55.86% |
| CheeksObliques vs Jin | 62–48 | 56.36% |
| CheeksObliques vs Steve | 63–41 | 60.58% |
| CheeksObliques vs Heihachi | 44–44 | 50.00% |
| CheeksObliques vs Dragunov | 42–40 | 51.22% |
| CheeksObliques vs Yoshimitsu | 45–36 | 55.56% |
| CheeksObliques vs Asuka | 41–39 | 51.25% |
| CheeksObliques vs Hwoarang | 40–38 | 51.28% |
| CheeksObliques vs Lili | 38–40 | 48.72% |
| CheeksObliques vs Lars | 44–33 | 57.14% |
| CheeksObliques vs Paul | 46–30 | 60.53% |
| CheeksObliques vs Lee | 44–29 | 60.27% |
| CheeksObliques vs Azucena | 29–43 | 40.28% |
| CheeksObliques vs Leo | 33–25 | 56.90% |
| CheeksObliques vs Jun | 29–29 | 50.00% |
| CheeksObliques vs Xiaoyu | 28–26 | 51.85% |
| CheeksObliques vs Feng | 24–30 | 44.44% |
| CheeksObliques vs Victor | 34–18 | 65.38% |
| CheeksObliques vs Devil Jin | 32–16 | 66.67% |
| CheeksObliques vs Lidia | 26–19 | 57.78% |
| CheeksObliques vs Leroy | 17–27 | 38.64% |
| CheeksObliques vs Eddy | 26–18 | 59.09% |
| CheeksObliques vs Nina | 17–21 | 44.74% |
| CheeksObliques vs Alisa | 24–13 | 64.86% |
| CheeksObliques vs Raven | 17–14 | 54.84% |
| CheeksObliques vs Claudio | 23–6 | 79.31% |
| CheeksObliques vs Shaheen | 13–9 | 59.09% |
| CheeksObliques vs Jack-8 | 11–10 | 52.38% |
| CheeksObliques vs Clive | 5–15 | 25.00% |
| CheeksObliques vs Kuma | 12–6 | 66.67% |
| CheeksObliques vs Panda | 10–4 | 71.43% |
| CheeksObliques vs Zafina | 6–7 | 46.15% |
| CheeksObliques vs Anna | 7–5 | 58.33% |
| CheeksObliques vs Fahkumram | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.