| F8| PURE ARMOR vs Kazuya | 26–27 | 49.06% |
| F8| PURE ARMOR vs King | 32–19 | 62.75% |
| F8| PURE ARMOR vs Jin | 19–30 | 38.78% |
| F8| PURE ARMOR vs Bryan | 24–23 | 51.06% |
| F8| PURE ARMOR vs Dragunov | 24–20 | 54.55% |
| F8| PURE ARMOR vs Steve | 27–16 | 62.79% |
| F8| PURE ARMOR vs Reina | 24–15 | 61.54% |
| F8| PURE ARMOR vs Paul | 15–14 | 51.72% |
| F8| PURE ARMOR vs Lili | 18–10 | 64.29% |
| F8| PURE ARMOR vs Victor | 17–10 | 62.96% |
| F8| PURE ARMOR vs Yoshimitsu | 13–12 | 52.00% |
| F8| PURE ARMOR vs Jun | 10–13 | 43.48% |
| F8| PURE ARMOR vs Heihachi | 10–13 | 43.48% |
| F8| PURE ARMOR vs Asuka | 11–11 | 50.00% |
| F8| PURE ARMOR vs Armor King | 13–9 | 59.09% |
| F8| PURE ARMOR vs Law | 12–9 | 57.14% |
| F8| PURE ARMOR vs Lars | 10–10 | 50.00% |
| F8| PURE ARMOR vs Hwoarang | 9–9 | 50.00% |
| F8| PURE ARMOR vs Eddy | 6–11 | 35.29% |
| F8| PURE ARMOR vs Claudio | 11–5 | 68.75% |
| F8| PURE ARMOR vs Alisa | 8–7 | 53.33% |
| F8| PURE ARMOR vs Azucena | 9–5 | 64.29% |
| F8| PURE ARMOR vs Leo | 5–8 | 38.46% |
| F8| PURE ARMOR vs Shaheen | 5–8 | 38.46% |
| F8| PURE ARMOR vs Nina | 7–6 | 53.85% |
| F8| PURE ARMOR vs Feng | 9–2 | 81.82% |
| F8| PURE ARMOR vs Lidia | 6–5 | 54.55% |
| F8| PURE ARMOR vs Devil Jin | 3–7 | 30.00% |
| F8| PURE ARMOR vs Miary Zo | 3–6 | 33.33% |
| F8| PURE ARMOR vs Clive | 2–6 | 25.00% |
| F8| PURE ARMOR vs Xiaoyu | 3–4 | 42.86% |
| F8| PURE ARMOR vs Lee | 6–1 | 85.71% |
| F8| PURE ARMOR vs Zafina | 2–3 | 40.00% |
| F8| PURE ARMOR vs Leroy | 3–2 | 60.00% |
| F8| PURE ARMOR vs Anna | 3–2 | 60.00% |
| F8| PURE ARMOR vs Raven | 3–1 | 75.00% |
| F8| PURE ARMOR vs Jack-8 | 2–1 | 66.67% |
| F8| PURE ARMOR vs Kuma | 0–2 | 0.00% |
| F8| PURE ARMOR vs Fahkumram | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.