| 666RP vs Armor King | 7–3 | 70.00% |
| 666RP vs Devil Jin | 5–4 | 55.56% |
| 666RP vs Steve | 6–1 | 85.71% |
| 666RP vs Bryan | 5–1 | 83.33% |
| 666RP vs Paul | 4–1 | 80.00% |
| 666RP vs Xiaoyu | 2–1 | 66.67% |
| 666RP vs Law | 2–0 | 100.00% |
| 666RP vs Hwoarang | 1–1 | 50.00% |
| 666RP vs Kazuya | 2–0 | 100.00% |
| 666RP vs Dragunov | 2–0 | 100.00% |
| 666RP vs Alisa | 2–0 | 100.00% |
| 666RP vs Reina | 2–0 | 100.00% |
| 666RP vs Anna | 2–0 | 100.00% |
| 666RP vs King | 1–0 | 100.00% |
| 666RP vs Yoshimitsu | 0–1 | 0.00% |
| 666RP vs Lars | 1–0 | 100.00% |
| 666RP vs Azucena | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.