| FREEDOM_REM vs King | 162–198 | 45.00% |
| FREEDOM_REM vs Paul | 124–159 | 43.82% |
| FREEDOM_REM vs Bryan | 123–151 | 44.89% |
| FREEDOM_REM vs Reina | 118–152 | 43.70% |
| FREEDOM_REM vs Lili | 135–133 | 50.37% |
| FREEDOM_REM vs Kazuya | 116–138 | 45.67% |
| FREEDOM_REM vs Jin | 94–118 | 44.34% |
| FREEDOM_REM vs Asuka | 92–108 | 46.00% |
| FREEDOM_REM vs Dragunov | 92–97 | 48.68% |
| FREEDOM_REM vs Jun | 83–86 | 49.11% |
| FREEDOM_REM vs Law | 59–108 | 35.33% |
| FREEDOM_REM vs Hwoarang | 68–98 | 40.96% |
| FREEDOM_REM vs Steve | 67–85 | 44.08% |
| FREEDOM_REM vs Victor | 62–85 | 42.18% |
| FREEDOM_REM vs Xiaoyu | 67–74 | 47.52% |
| FREEDOM_REM vs Clive | 55–85 | 39.29% |
| FREEDOM_REM vs Heihachi | 68–71 | 48.92% |
| FREEDOM_REM vs Armor King | 55–73 | 42.97% |
| FREEDOM_REM vs Alisa | 63–63 | 50.00% |
| FREEDOM_REM vs Nina | 53–68 | 43.80% |
| FREEDOM_REM vs Feng | 49–69 | 41.53% |
| FREEDOM_REM vs Devil Jin | 55–57 | 49.11% |
| FREEDOM_REM vs Azucena | 51–56 | 47.66% |
| FREEDOM_REM vs Yoshimitsu | 43–54 | 44.33% |
| FREEDOM_REM vs Lidia | 40–54 | 42.55% |
| FREEDOM_REM vs Lars | 34–59 | 36.56% |
| FREEDOM_REM vs Anna | 36–55 | 39.56% |
| FREEDOM_REM vs Leroy | 39–41 | 48.75% |
| FREEDOM_REM vs Eddy | 30–36 | 45.45% |
| FREEDOM_REM vs Leo | 31–34 | 47.69% |
| FREEDOM_REM vs Claudio | 23–41 | 35.94% |
| FREEDOM_REM vs Lee | 23–39 | 37.10% |
| FREEDOM_REM vs Jack-8 | 20–40–1 | 33.33% |
| FREEDOM_REM vs Zafina | 32–24 | 57.14% |
| FREEDOM_REM vs Kuma | 26–26 | 50.00% |
| FREEDOM_REM vs Raven | 24–28 | 46.15% |
| FREEDOM_REM vs Fahkumram | 23–29 | 44.23% |
| FREEDOM_REM vs Shaheen | 19–28 | 40.43% |
| FREEDOM_REM vs Miary Zo | 21–15 | 58.33% |
| FREEDOM_REM vs Panda | 19–13 | 59.38% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.