| LionKPlayz vs Kazuya | 166–163 | 50.46% |
| LionKPlayz vs Jin | 168–160 | 51.22% |
| LionKPlayz vs Hwoarang | 153–140 | 52.22% |
| LionKPlayz vs Bryan | 129–134 | 49.05% |
| LionKPlayz vs King | 117–125 | 48.35% |
| LionKPlayz vs Law | 98–112 | 46.67% |
| LionKPlayz vs Paul | 95–83 | 53.37% |
| LionKPlayz vs Steve | 86–78 | 52.44% |
| LionKPlayz vs Reina | 93–67 | 58.13% |
| LionKPlayz vs Heihachi | 84–71 | 54.19% |
| LionKPlayz vs Lili | 78–76 | 50.65% |
| LionKPlayz vs Yoshimitsu | 78–72 | 52.00% |
| LionKPlayz vs Dragunov | 64–80 | 44.44% |
| LionKPlayz vs Jun | 67–69 | 49.26% |
| LionKPlayz vs Lars | 49–70 | 41.18% |
| LionKPlayz vs Feng | 52–53 | 49.52% |
| LionKPlayz vs Devil Jin | 55–48 | 53.40% |
| LionKPlayz vs Nina | 46–51 | 47.42% |
| LionKPlayz vs Lee | 47–44 | 51.65% |
| LionKPlayz vs Alisa | 41–46 | 47.13% |
| LionKPlayz vs Victor | 35–52 | 40.23% |
| LionKPlayz vs Xiaoyu | 44–42 | 51.16% |
| LionKPlayz vs Asuka | 42–40 | 51.22% |
| LionKPlayz vs Eddy | 45–36 | 55.56% |
| LionKPlayz vs Lidia | 37–44 | 45.68% |
| LionKPlayz vs Jack-8 | 37–38 | 49.33% |
| LionKPlayz vs Azucena | 35–33 | 51.47% |
| LionKPlayz vs Raven | 24–38 | 38.71% |
| LionKPlayz vs Leroy | 28–24 | 53.85% |
| LionKPlayz vs Anna | 28–22 | 56.00% |
| LionKPlayz vs Claudio | 24–25 | 48.98% |
| LionKPlayz vs Fahkumram | 23–24 | 48.94% |
| LionKPlayz vs Leo | 22–23 | 48.89% |
| LionKPlayz vs Kuma | 16–29 | 35.56% |
| LionKPlayz vs Clive | 20–22 | 47.62% |
| LionKPlayz vs Shaheen | 7–16 | 30.43% |
| LionKPlayz vs Zafina | 10–12 | 45.45% |
| LionKPlayz vs Panda | 3–3 | 50.00% |
| LionKPlayz vs Armor King | 1–5 | 16.67% |
| LionKPlayz vs Miary Zo | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.