SparkOfUnity vs Lidia | 6–7 | 46.15% |
SparkOfUnity vs Feng | 4–5 | 44.44% |
SparkOfUnity vs Devil Jin | 5–2 | 71.43% |
SparkOfUnity vs Reina | 6–1 | 85.71% |
SparkOfUnity vs Steve | 6–0 | 100.00% |
SparkOfUnity vs Jun | 3–3 | 50.00% |
SparkOfUnity vs Raven | 2–4 | 33.33% |
SparkOfUnity vs Heihachi | 3–3 | 50.00% |
SparkOfUnity vs Hwoarang | 4–0 | 100.00% |
SparkOfUnity vs Paul | 1–2 | 33.33% |
SparkOfUnity vs Kuma | 2–1 | 66.67% |
SparkOfUnity vs Azucena | 1–2 | 33.33% |
SparkOfUnity vs King | 2–0 | 100.00% |
SparkOfUnity vs Jin | 1–1 | 50.00% |
SparkOfUnity vs Bryan | 0–2 | 0.00% |
SparkOfUnity vs Lili | 0–2 | 0.00% |
SparkOfUnity vs Panda | 0–2 | 0.00% |
SparkOfUnity vs Victor | 0–2 | 0.00% |
SparkOfUnity vs Clive | 0–2 | 0.00% |
SparkOfUnity vs Zafina | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.