| MelodicDrew vs Jin | 12–10 | 54.55% |
| MelodicDrew vs Hwoarang | 11–8 | 57.89% |
| MelodicDrew vs Asuka | 8–10 | 44.44% |
| MelodicDrew vs Armor King | 14–4 | 77.78% |
| MelodicDrew vs King | 11–6 | 64.71% |
| MelodicDrew vs Jun | 12–3 | 80.00% |
| MelodicDrew vs Eddy | 12–2 | 85.71% |
| MelodicDrew vs Clive | 10–4 | 71.43% |
| MelodicDrew vs Azucena | 9–4 | 69.23% |
| MelodicDrew vs Steve | 8–4 | 66.67% |
| MelodicDrew vs Law | 9–2 | 81.82% |
| MelodicDrew vs Yoshimitsu | 5–6 | 45.45% |
| MelodicDrew vs Lili | 7–4 | 63.64% |
| MelodicDrew vs Bryan | 5–4 | 55.56% |
| MelodicDrew vs Reina | 6–3 | 66.67% |
| MelodicDrew vs Fahkumram | 8–1 | 88.89% |
| MelodicDrew vs Miary Zo | 3–6 | 33.33% |
| MelodicDrew vs Raven | 6–2 | 75.00% |
| MelodicDrew vs Anna | 5–3 | 62.50% |
| MelodicDrew vs Kazuya | 2–4 | 33.33% |
| MelodicDrew vs Jack-8 | 3–3 | 50.00% |
| MelodicDrew vs Shaheen | 2–4 | 33.33% |
| MelodicDrew vs Nina | 5–1 | 83.33% |
| MelodicDrew vs Lidia | 4–2 | 66.67% |
| MelodicDrew vs Dragunov | 3–2 | 60.00% |
| MelodicDrew vs Lee | 3–2 | 60.00% |
| MelodicDrew vs Paul | 2–2 | 50.00% |
| MelodicDrew vs Xiaoyu | 2–2 | 50.00% |
| MelodicDrew vs Feng | 2–2 | 50.00% |
| MelodicDrew vs Leo | 2–2 | 50.00% |
| MelodicDrew vs Lars | 4–0 | 100.00% |
| MelodicDrew vs Kuma | 2–2 | 50.00% |
| MelodicDrew vs Victor | 3–1 | 75.00% |
| MelodicDrew vs Heihachi | 4–0 | 100.00% |
| MelodicDrew vs Devil Jin | 2–0 | 100.00% |
| MelodicDrew vs Alisa | 0–2 | 0.00% |
| MelodicDrew vs Panda | 1–1 | 50.00% |
| MelodicDrew vs Leroy | 1–1 | 50.00% |
| MelodicDrew vs Claudio | 0–1 | 0.00% |
| MelodicDrew vs Zafina | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.