| Kold_bubbaJ vs King | 13–19 | 40.62% |
| Kold_bubbaJ vs Steve | 6–16 | 27.27% |
| Kold_bubbaJ vs Law | 5–16 | 23.81% |
| Kold_bubbaJ vs Asuka | 9–10 | 47.37% |
| Kold_bubbaJ vs Azucena | 11–7 | 61.11% |
| Kold_bubbaJ vs Dragunov | 9–8 | 52.94% |
| Kold_bubbaJ vs Clive | 4–13 | 23.53% |
| Kold_bubbaJ vs Reina | 5–11 | 31.25% |
| Kold_bubbaJ vs Armor King | 5–10 | 33.33% |
| Kold_bubbaJ vs Lili | 4–9 | 30.77% |
| Kold_bubbaJ vs Victor | 4–9 | 30.77% |
| Kold_bubbaJ vs Raven | 4–9 | 30.77% |
| Kold_bubbaJ vs Miary Zo | 4–9 | 30.77% |
| Kold_bubbaJ vs Paul | 4–8 | 33.33% |
| Kold_bubbaJ vs Hwoarang | 3–9 | 25.00% |
| Kold_bubbaJ vs Bryan | 4–7 | 36.36% |
| Kold_bubbaJ vs Eddy | 3–7 | 30.00% |
| Kold_bubbaJ vs Fahkumram | 0–10 | 0.00% |
| Kold_bubbaJ vs Nina | 3–6 | 33.33% |
| Kold_bubbaJ vs Leroy | 4–5 | 44.44% |
| Kold_bubbaJ vs Jun | 1–8 | 11.11% |
| Kold_bubbaJ vs Devil Jin | 4–4 | 50.00% |
| Kold_bubbaJ vs Jin | 2–5 | 28.57% |
| Kold_bubbaJ vs Kazuya | 1–6 | 14.29% |
| Kold_bubbaJ vs Lars | 0–7 | 0.00% |
| Kold_bubbaJ vs Lee | 3–4 | 42.86% |
| Kold_bubbaJ vs Shaheen | 3–3 | 50.00% |
| Kold_bubbaJ vs Yoshimitsu | 4–1 | 80.00% |
| Kold_bubbaJ vs Lidia | 1–4 | 20.00% |
| Kold_bubbaJ vs Jack-8 | 1–3 | 25.00% |
| Kold_bubbaJ vs Feng | 2–2 | 50.00% |
| Kold_bubbaJ vs Alisa | 0–4 | 0.00% |
| Kold_bubbaJ vs Xiaoyu | 2–1 | 66.67% |
| Kold_bubbaJ vs Leo | 1–1 | 50.00% |
| Kold_bubbaJ vs Claudio | 2–0 | 100.00% |
| Kold_bubbaJ vs Kuma | 2–0 | 100.00% |
| Kold_bubbaJ vs Heihachi | 2–0 | 100.00% |
| Kold_bubbaJ vs Panda | 0–1 | 0.00% |
| Kold_bubbaJ vs Zafina | 1–0 | 100.00% |
| Kold_bubbaJ vs Anna | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.