| frogoori vs Bryan | 316–341 | 48.10% |
| frogoori vs Kazuya | 325–270 | 54.62% |
| frogoori vs Dragunov | 317–246 | 56.31% |
| frogoori vs Paul | 272–208 | 56.67% |
| frogoori vs Reina | 288–175 | 62.20% |
| frogoori vs King | 245–206 | 54.32% |
| frogoori vs Jin | 207–222 | 48.25% |
| frogoori vs Lili | 230–158 | 59.28% |
| frogoori vs Hwoarang | 202–176 | 53.44% |
| frogoori vs Steve | 187–168–2 | 52.68% |
| frogoori vs Asuka | 182–166 | 52.30% |
| frogoori vs Heihachi | 165–173 | 48.82% |
| frogoori vs Feng | 155–134 | 53.63% |
| frogoori vs Devil Jin | 151–131 | 53.55% |
| frogoori vs Victor | 157–118 | 57.09% |
| frogoori vs Claudio | 147–126 | 53.85% |
| frogoori vs Nina | 130–127 | 50.58% |
| frogoori vs Lars | 112–138 | 44.80% |
| frogoori vs Law | 126–122 | 50.81% |
| frogoori vs Leroy | 151–89 | 62.92% |
| frogoori vs Lidia | 133–101 | 56.84% |
| frogoori vs Alisa | 130–82 | 61.32% |
| frogoori vs Jun | 122–79 | 60.70% |
| frogoori vs Azucena | 121–73 | 62.37% |
| frogoori vs Clive | 100–92 | 52.08% |
| frogoori vs Jack-8 | 101–82 | 55.19% |
| frogoori vs Shaheen | 79–95 | 45.40% |
| frogoori vs Yoshimitsu | 79–80 | 49.69% |
| frogoori vs Fahkumram | 86–59 | 59.31% |
| frogoori vs Zafina | 74–66 | 52.86% |
| frogoori vs Lee | 60–79 | 43.17% |
| frogoori vs Leo | 61–69 | 46.92% |
| frogoori vs Armor King | 67–60 | 52.76% |
| frogoori vs Xiaoyu | 65–59 | 52.42% |
| frogoori vs Eddy | 56–64 | 46.67% |
| frogoori vs Kuma | 63–52 | 54.78% |
| frogoori vs Raven | 39–48 | 44.83% |
| frogoori vs Panda | 32–25 | 56.14% |
| frogoori vs Anna | 18–26 | 40.91% |
| frogoori vs Miary Zo | 12–14 | 46.15% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.