| GROOT2016 vs Kazuya | 2–8 | 20.00% |
| GROOT2016 vs Steve | 3–5 | 37.50% |
| GROOT2016 vs King | 4–2 | 66.67% |
| GROOT2016 vs Paul | 1–4 | 20.00% |
| GROOT2016 vs Xiaoyu | 3–2 | 60.00% |
| GROOT2016 vs Lili | 4–1 | 80.00% |
| GROOT2016 vs Leroy | 1–4 | 20.00% |
| GROOT2016 vs Hwoarang | 2–2 | 50.00% |
| GROOT2016 vs Jin | 1–3 | 25.00% |
| GROOT2016 vs Bryan | 3–1 | 75.00% |
| GROOT2016 vs Reina | 0–3 | 0.00% |
| GROOT2016 vs Heihachi | 0–3 | 0.00% |
| GROOT2016 vs Yoshimitsu | 1–1 | 50.00% |
| GROOT2016 vs Feng | 2–0 | 100.00% |
| GROOT2016 vs Dragunov | 0–2 | 0.00% |
| GROOT2016 vs Alisa | 2–0 | 100.00% |
| GROOT2016 vs Azucena | 0–2 | 0.00% |
| GROOT2016 vs Fahkumram | 1–1 | 50.00% |
| GROOT2016 vs Law | 0–1 | 0.00% |
| GROOT2016 vs Jack-8 | 0–1 | 0.00% |
| GROOT2016 vs Jun | 1–0 | 100.00% |
| GROOT2016 vs Eddy | 0–1 | 0.00% |
| GROOT2016 vs Armor King | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.