| JoyMyMind vs Jin | 425–376 | 53.06% |
| JoyMyMind vs Kazuya | 385–354 | 52.10% |
| JoyMyMind vs Bryan | 357–334 | 51.66% |
| JoyMyMind vs King | 322–296 | 52.10% |
| JoyMyMind vs Dragunov | 258–300 | 46.24% |
| JoyMyMind vs Hwoarang | 311–246 | 55.83% |
| JoyMyMind vs Lee | 280–233 | 54.58% |
| JoyMyMind vs Yoshimitsu | 269–236 | 53.27% |
| JoyMyMind vs Law | 244–231 | 51.37% |
| JoyMyMind vs Steve | 260–210 | 55.32% |
| JoyMyMind vs Reina | 289–178 | 61.88% |
| JoyMyMind vs Paul | 239–196 | 54.94% |
| JoyMyMind vs Devil Jin | 235–191 | 55.16% |
| JoyMyMind vs Heihachi | 206–215 | 48.93% |
| JoyMyMind vs Lili | 174–216 | 44.62% |
| JoyMyMind vs Lars | 199–191 | 51.03% |
| JoyMyMind vs Feng | 157–153 | 50.65% |
| JoyMyMind vs Nina | 140–152 | 47.95% |
| JoyMyMind vs Asuka | 139–152 | 47.77% |
| JoyMyMind vs Jack-8 | 140–148 | 48.61% |
| JoyMyMind vs Alisa | 178–109 | 62.02% |
| JoyMyMind vs Azucena | 130–146 | 47.10% |
| JoyMyMind vs Zafina | 140–127 | 52.43% |
| JoyMyMind vs Leo | 131–127 | 50.78% |
| JoyMyMind vs Xiaoyu | 129–124 | 50.99% |
| JoyMyMind vs Raven | 144–108 | 57.14% |
| JoyMyMind vs Jun | 115–136 | 45.82% |
| JoyMyMind vs Claudio | 137–112 | 55.02% |
| JoyMyMind vs Shaheen | 110–104 | 51.40% |
| JoyMyMind vs Kuma | 100–111 | 47.39% |
| JoyMyMind vs Victor | 123–88 | 58.29% |
| JoyMyMind vs Leroy | 97–101 | 48.99% |
| JoyMyMind vs Eddy | 75–95 | 44.12% |
| JoyMyMind vs Lidia | 79–71 | 52.67% |
| JoyMyMind vs Clive | 46–63 | 42.20% |
| JoyMyMind vs Anna | 30–47 | 38.96% |
| JoyMyMind vs Panda | 34–37 | 47.89% |
| JoyMyMind vs Fahkumram | 26–32 | 44.83% |
| JoyMyMind vs Armor King | 24–25 | 48.98% |
| JoyMyMind vs Miary Zo | 3–4 | 42.86% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.