| don't kill vs Kazuya | 193–244 | 44.16% |
| don't kill vs King | 170–210 | 44.74% |
| don't kill vs Jin | 160–204 | 43.96% |
| don't kill vs Steve | 140–118 | 54.26% |
| don't kill vs Bryan | 90–137 | 39.65% |
| don't kill vs Law | 108–107 | 50.23% |
| don't kill vs Dragunov | 96–116 | 45.28% |
| don't kill vs Hwoarang | 92–89 | 50.83% |
| don't kill vs Heihachi | 64–82 | 43.84% |
| don't kill vs Paul | 74–60 | 55.22% |
| don't kill vs Yoshimitsu | 59–74 | 44.36% |
| don't kill vs Reina | 58–59 | 49.57% |
| don't kill vs Victor | 45–66–1 | 40.54% |
| don't kill vs Eddy | 59–51 | 53.64% |
| don't kill vs Lili | 41–68 | 37.61% |
| don't kill vs Devil Jin | 35–73 | 32.41% |
| don't kill vs Lars | 40–60 | 40.00% |
| don't kill vs Feng | 34–54 | 38.64% |
| don't kill vs Alisa | 35–48 | 42.17% |
| don't kill vs Asuka | 29–51 | 36.25% |
| don't kill vs Jun | 29–45 | 39.19% |
| don't kill vs Nina | 37–36 | 50.68% |
| don't kill vs Lee | 33–38 | 46.48% |
| don't kill vs Fahkumram | 26–45 | 36.62% |
| don't kill vs Lidia | 28–41 | 40.58% |
| don't kill vs Azucena | 25–30 | 45.45% |
| don't kill vs Armor King | 21–32 | 39.62% |
| don't kill vs Clive | 22–25 | 46.81% |
| don't kill vs Anna | 18–29 | 38.30% |
| don't kill vs Jack-8 | 15–25 | 37.50% |
| don't kill vs Claudio | 10–29 | 25.64% |
| don't kill vs Xiaoyu | 17–17 | 50.00% |
| don't kill vs Leroy | 18–14 | 56.25% |
| don't kill vs Leo | 11–15 | 42.31% |
| don't kill vs Shaheen | 16–6 | 72.73% |
| don't kill vs Kuma | 9–12 | 42.86% |
| don't kill vs Raven | 8–3 | 72.73% |
| don't kill vs Miary Zo | 5–6 | 45.45% |
| don't kill vs Zafina | 1–7 | 12.50% |
| don't kill vs Panda | 4–2 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.