| I'mNotHavingFun vs Reina | 29–11 | 72.50% |
| I'mNotHavingFun vs Jin | 24–11 | 68.57% |
| I'mNotHavingFun vs Bryan | 23–12 | 65.71% |
| I'mNotHavingFun vs King | 27–6 | 81.82% |
| I'mNotHavingFun vs Azucena | 28–5 | 84.85% |
| I'mNotHavingFun vs Steve | 23–4 | 85.19% |
| I'mNotHavingFun vs Leo | 17–5 | 77.27% |
| I'mNotHavingFun vs Law | 15–6 | 71.43% |
| I'mNotHavingFun vs Eddy | 17–2 | 89.47% |
| I'mNotHavingFun vs Lars | 14–4 | 77.78% |
| I'mNotHavingFun vs Victor | 15–2 | 88.24% |
| I'mNotHavingFun vs Paul | 8–7 | 53.33% |
| I'mNotHavingFun vs Yoshimitsu | 13–2 | 86.67% |
| I'mNotHavingFun vs Jun | 9–6 | 60.00% |
| I'mNotHavingFun vs Hwoarang | 8–5 | 61.54% |
| I'mNotHavingFun vs Devil Jin | 8–5 | 61.54% |
| I'mNotHavingFun vs Heihachi | 4–9 | 30.77% |
| I'mNotHavingFun vs Kazuya | 10–1 | 90.91% |
| I'mNotHavingFun vs Dragunov | 8–3 | 72.73% |
| I'mNotHavingFun vs Lili | 6–4 | 60.00% |
| I'mNotHavingFun vs Nina | 9–1 | 90.00% |
| I'mNotHavingFun vs Asuka | 9–0 | 100.00% |
| I'mNotHavingFun vs Feng | 5–4 | 55.56% |
| I'mNotHavingFun vs Lee | 6–3 | 66.67% |
| I'mNotHavingFun vs Raven | 3–6 | 33.33% |
| I'mNotHavingFun vs Fahkumram | 2–5 | 28.57% |
| I'mNotHavingFun vs Leroy | 6–0 | 100.00% |
| I'mNotHavingFun vs Xiaoyu | 4–1 | 80.00% |
| I'mNotHavingFun vs Alisa | 3–2 | 60.00% |
| I'mNotHavingFun vs Clive | 2–3 | 40.00% |
| I'mNotHavingFun vs Shaheen | 2–2 | 50.00% |
| I'mNotHavingFun vs Zafina | 4–0 | 100.00% |
| I'mNotHavingFun vs Claudio | 1–1 | 50.00% |
| I'mNotHavingFun vs Kuma | 1–1 | 50.00% |
| I'mNotHavingFun vs Panda | 2–0 | 100.00% |
| I'mNotHavingFun vs Anna | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.