| EddieHanma vs King | 88–73 | 54.66% |
| EddieHanma vs Kazuya | 82–72 | 53.25% |
| EddieHanma vs Reina | 71–61 | 53.79% |
| EddieHanma vs Bryan | 61–69 | 46.92% |
| EddieHanma vs Jin | 46–66 | 41.07% |
| EddieHanma vs Paul | 48–56 | 46.15% |
| EddieHanma vs Dragunov | 54–49 | 52.43% |
| EddieHanma vs Steve | 46–54 | 46.00% |
| EddieHanma vs Yoshimitsu | 30–59 | 33.71% |
| EddieHanma vs Hwoarang | 38–50 | 43.18% |
| EddieHanma vs Heihachi | 55–24 | 69.62% |
| EddieHanma vs Law | 33–45 | 42.31% |
| EddieHanma vs Lili | 23–51 | 31.08% |
| EddieHanma vs Jun | 24–35 | 40.68% |
| EddieHanma vs Lee | 24–29 | 45.28% |
| EddieHanma vs Asuka | 19–32 | 37.25% |
| EddieHanma vs Lars | 28–22 | 56.00% |
| EddieHanma vs Devil Jin | 24–25 | 48.98% |
| EddieHanma vs Xiaoyu | 26–20 | 56.52% |
| EddieHanma vs Nina | 20–22 | 47.62% |
| EddieHanma vs Azucena | 19–23 | 45.24% |
| EddieHanma vs Lidia | 19–20 | 48.72% |
| EddieHanma vs Feng | 19–19 | 50.00% |
| EddieHanma vs Victor | 18–20 | 47.37% |
| EddieHanma vs Leo | 16–21 | 43.24% |
| EddieHanma vs Kuma | 24–13 | 64.86% |
| EddieHanma vs Alisa | 18–15 | 54.55% |
| EddieHanma vs Raven | 18–14 | 56.25% |
| EddieHanma vs Zafina | 15–15 | 50.00% |
| EddieHanma vs Leroy | 12–16 | 42.86% |
| EddieHanma vs Jack-8 | 10–13 | 43.48% |
| EddieHanma vs Claudio | 11–10 | 52.38% |
| EddieHanma vs Eddy | 11–10 | 52.38% |
| EddieHanma vs Clive | 8–9 | 47.06% |
| EddieHanma vs Shaheen | 8–6 | 57.14% |
| EddieHanma vs Fahkumram | 4–5 | 44.44% |
| EddieHanma vs Miary Zo | 3–4 | 42.86% |
| EddieHanma vs Armor King | 2–3 | 40.00% |
| EddieHanma vs Anna | 1–3 | 25.00% |
| EddieHanma vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.