| Coelacanthe vs Jin | 33–43 | 43.42% |
| Coelacanthe vs Law | 42–33 | 56.00% |
| Coelacanthe vs Kazuya | 39–33 | 54.17% |
| Coelacanthe vs King | 34–33 | 50.75% |
| Coelacanthe vs Hwoarang | 29–30 | 49.15% |
| Coelacanthe vs Reina | 31–22 | 58.49% |
| Coelacanthe vs Lili | 26–20 | 56.52% |
| Coelacanthe vs Azucena | 23–23 | 50.00% |
| Coelacanthe vs Miary Zo | 31–14 | 68.89% |
| Coelacanthe vs Steve | 24–20 | 54.55% |
| Coelacanthe vs Armor King | 23–21 | 52.27% |
| Coelacanthe vs Nina | 16–25 | 39.02% |
| Coelacanthe vs Heihachi | 16–23 | 41.03% |
| Coelacanthe vs Victor | 17–18 | 48.57% |
| Coelacanthe vs Paul | 21–13 | 61.76% |
| Coelacanthe vs Lidia | 14–17 | 45.16% |
| Coelacanthe vs Bryan | 13–17 | 43.33% |
| Coelacanthe vs Dragunov | 18–12 | 60.00% |
| Coelacanthe vs Lars | 17–12 | 58.62% |
| Coelacanthe vs Yoshimitsu | 10–18 | 35.71% |
| Coelacanthe vs Leo | 10–16 | 38.46% |
| Coelacanthe vs Jun | 12–14 | 46.15% |
| Coelacanthe vs Leroy | 7–15 | 31.82% |
| Coelacanthe vs Eddy | 11–11 | 50.00% |
| Coelacanthe vs Alisa | 8–12 | 40.00% |
| Coelacanthe vs Jack-8 | 11–8 | 57.89% |
| Coelacanthe vs Devil Jin | 8–11 | 42.11% |
| Coelacanthe vs Asuka | 10–4 | 71.43% |
| Coelacanthe vs Lee | 6–6 | 50.00% |
| Coelacanthe vs Anna | 7–5 | 58.33% |
| Coelacanthe vs Feng | 6–5 | 54.55% |
| Coelacanthe vs Kuma | 6–5 | 54.55% |
| Coelacanthe vs Fahkumram | 3–8 | 27.27% |
| Coelacanthe vs Xiaoyu | 4–6 | 40.00% |
| Coelacanthe vs Clive | 5–5 | 50.00% |
| Coelacanthe vs Panda | 4–4 | 50.00% |
| Coelacanthe vs Raven | 5–2 | 71.43% |
| Coelacanthe vs Zafina | 0–2 | 0.00% |
| Coelacanthe vs Shaheen | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.