| happyjason vs Kazuya | 100–68 | 59.52% |
| happyjason vs Bryan | 99–65 | 60.37% |
| happyjason vs Jin | 72–54 | 57.14% |
| happyjason vs Hwoarang | 64–57 | 52.89% |
| happyjason vs Steve | 58–54 | 51.79% |
| happyjason vs Law | 63–48 | 56.76% |
| happyjason vs King | 67–42 | 61.47% |
| happyjason vs Dragunov | 51–40 | 56.04% |
| happyjason vs Lee | 52–39 | 57.14% |
| happyjason vs Lili | 43–47 | 47.78% |
| happyjason vs Reina | 54–32 | 62.79% |
| happyjason vs Armor King | 42–42 | 50.00% |
| happyjason vs Yoshimitsu | 43–38 | 53.09% |
| happyjason vs Paul | 46–26 | 63.89% |
| happyjason vs Miary Zo | 39–32 | 54.93% |
| happyjason vs Victor | 37–33 | 52.86% |
| happyjason vs Eddy | 43–26 | 62.32% |
| happyjason vs Asuka | 40–28 | 58.82% |
| happyjason vs Jun | 31–37 | 45.59% |
| happyjason vs Feng | 39–28 | 58.21% |
| happyjason vs Leo | 43–21 | 67.19% |
| happyjason vs Xiaoyu | 28–34 | 45.16% |
| happyjason vs Azucena | 33–28 | 54.10% |
| happyjason vs Devil Jin | 21–30 | 41.18% |
| happyjason vs Lars | 34–17 | 66.67% |
| happyjason vs Jack-8 | 28–22 | 56.00% |
| happyjason vs Raven | 22–19 | 53.66% |
| happyjason vs Claudio | 22–18 | 55.00% |
| happyjason vs Alisa | 18–21 | 46.15% |
| happyjason vs Nina | 21–17 | 55.26% |
| happyjason vs Lidia | 16–20 | 44.44% |
| happyjason vs Fahkumram | 15–19 | 44.12% |
| happyjason vs Kuma | 19–13 | 59.38% |
| happyjason vs Zafina | 16–13 | 55.17% |
| happyjason vs Shaheen | 11–16 | 40.74% |
| happyjason vs Leroy | 8–17 | 32.00% |
| happyjason vs Clive | 11–8 | 57.89% |
| happyjason vs Heihachi | 8–7 | 53.33% |
| happyjason vs Anna | 5–10 | 33.33% |
| happyjason vs Panda | 9–4 | 69.23% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.