| Why2humble vs King | 121–148 | 44.98% |
| Why2humble vs Jin | 120–105 | 53.33% |
| Why2humble vs Kazuya | 83–132 | 38.60% |
| Why2humble vs Law | 79–115 | 40.72% |
| Why2humble vs Steve | 83–108 | 43.46% |
| Why2humble vs Reina | 99–89 | 52.66% |
| Why2humble vs Hwoarang | 93–90 | 50.82% |
| Why2humble vs Bryan | 79–86 | 47.88% |
| Why2humble vs Lidia | 73–81 | 47.40% |
| Why2humble vs Eddy | 65–73 | 47.10% |
| Why2humble vs Paul | 70–62 | 53.03% |
| Why2humble vs Jun | 65–60 | 52.00% |
| Why2humble vs Lee | 48–68 | 41.38% |
| Why2humble vs Asuka | 46–69 | 40.00% |
| Why2humble vs Yoshimitsu | 52–57 | 47.71% |
| Why2humble vs Dragunov | 57–51 | 52.78% |
| Why2humble vs Lili | 60–43 | 58.25% |
| Why2humble vs Heihachi | 57–42 | 57.58% |
| Why2humble vs Azucena | 49–46 | 51.58% |
| Why2humble vs Victor | 37–46 | 44.58% |
| Why2humble vs Xiaoyu | 53–27 | 66.25% |
| Why2humble vs Lars | 37–43 | 46.25% |
| Why2humble vs Devil Jin | 34–41 | 45.33% |
| Why2humble vs Leo | 37–37 | 50.00% |
| Why2humble vs Feng | 26–38 | 40.62% |
| Why2humble vs Jack-8 | 26–34 | 43.33% |
| Why2humble vs Nina | 34–26 | 56.67% |
| Why2humble vs Alisa | 29–23 | 55.77% |
| Why2humble vs Raven | 22–27 | 44.90% |
| Why2humble vs Clive | 21–28 | 42.86% |
| Why2humble vs Claudio | 15–29 | 34.09% |
| Why2humble vs Kuma | 18–20 | 47.37% |
| Why2humble vs Anna | 18–19 | 48.65% |
| Why2humble vs Leroy | 17–15 | 53.12% |
| Why2humble vs Panda | 11–18 | 37.93% |
| Why2humble vs Shaheen | 12–13 | 48.00% |
| Why2humble vs Armor King | 8–10 | 44.44% |
| Why2humble vs Fahkumram | 8–9 | 47.06% |
| Why2humble vs Zafina | 7–9 | 43.75% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.