| BruceLeeRoy vs Jin | 133–111 | 54.51% |
| BruceLeeRoy vs Kazuya | 113–109 | 50.90% |
| BruceLeeRoy vs King | 110–102 | 51.89% |
| BruceLeeRoy vs Law | 109–88 | 55.33% |
| BruceLeeRoy vs Hwoarang | 82–99 | 45.30% |
| BruceLeeRoy vs Bryan | 86–93 | 48.04% |
| BruceLeeRoy vs Steve | 97–79 | 55.11% |
| BruceLeeRoy vs Reina | 87–68 | 56.13% |
| BruceLeeRoy vs Paul | 71–67 | 51.45% |
| BruceLeeRoy vs Lili | 75–60 | 55.56% |
| BruceLeeRoy vs Lee | 68–66 | 50.75% |
| BruceLeeRoy vs Yoshimitsu | 57–61 | 48.31% |
| BruceLeeRoy vs Dragunov | 57–58 | 49.57% |
| BruceLeeRoy vs Eddy | 66–48 | 57.89% |
| BruceLeeRoy vs Azucena | 56–56 | 50.00% |
| BruceLeeRoy vs Xiaoyu | 59–49 | 54.63% |
| BruceLeeRoy vs Asuka | 43–61 | 41.35% |
| BruceLeeRoy vs Devil Jin | 43–59 | 42.16% |
| BruceLeeRoy vs Lars | 53–47 | 53.00% |
| BruceLeeRoy vs Heihachi | 52–46 | 53.06% |
| BruceLeeRoy vs Jun | 40–55 | 42.11% |
| BruceLeeRoy vs Victor | 56–37 | 60.22% |
| BruceLeeRoy vs Nina | 51–39 | 56.67% |
| BruceLeeRoy vs Armor King | 50–37 | 57.47% |
| BruceLeeRoy vs Fahkumram | 36–41 | 46.75% |
| BruceLeeRoy vs Alisa | 38–36 | 51.35% |
| BruceLeeRoy vs Feng | 27–42 | 39.13% |
| BruceLeeRoy vs Jack-8 | 26–35 | 42.62% |
| BruceLeeRoy vs Leo | 30–31 | 49.18% |
| BruceLeeRoy vs Leroy | 34–26 | 56.67% |
| BruceLeeRoy vs Claudio | 31–25 | 55.36% |
| BruceLeeRoy vs Raven | 27–29 | 48.21% |
| BruceLeeRoy vs Clive | 25–20 | 55.56% |
| BruceLeeRoy vs Lidia | 26–15 | 63.41% |
| BruceLeeRoy vs Anna | 17–24 | 41.46% |
| BruceLeeRoy vs Zafina | 13–23 | 36.11% |
| BruceLeeRoy vs Kuma | 19–15 | 55.88% |
| BruceLeeRoy vs Miary Zo | 13–11 | 54.17% |
| BruceLeeRoy vs Shaheen | 13–8 | 61.90% |
| BruceLeeRoy vs Panda | 7–6 | 53.85% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.