| Olioliravioli vs Miary Zo | 27–27 | 50.00% |
| Olioliravioli vs Kazuya | 19–12 | 61.29% |
| Olioliravioli vs Bryan | 17–13 | 56.67% |
| Olioliravioli vs Armor King | 14–12 | 53.85% |
| Olioliravioli vs Yoshimitsu | 14–10 | 58.33% |
| Olioliravioli vs Paul | 14–9 | 60.87% |
| Olioliravioli vs Hwoarang | 12–7 | 63.16% |
| Olioliravioli vs King | 15–3 | 83.33% |
| Olioliravioli vs Steve | 9–6 | 60.00% |
| Olioliravioli vs Jin | 8–5 | 61.54% |
| Olioliravioli vs Dragunov | 8–5 | 61.54% |
| Olioliravioli vs Lars | 8–4 | 66.67% |
| Olioliravioli vs Heihachi | 9–2 | 81.82% |
| Olioliravioli vs Anna | 4–7 | 36.36% |
| Olioliravioli vs Reina | 6–4 | 60.00% |
| Olioliravioli vs Azucena | 4–6 | 40.00% |
| Olioliravioli vs Clive | 7–2 | 77.78% |
| Olioliravioli vs Lili | 7–1 | 87.50% |
| Olioliravioli vs Nina | 2–6 | 25.00% |
| Olioliravioli vs Xiaoyu | 4–3 | 57.14% |
| Olioliravioli vs Devil Jin | 1–6 | 14.29% |
| Olioliravioli vs Leo | 2–5 | 28.57% |
| Olioliravioli vs Jun | 4–2 | 66.67% |
| Olioliravioli vs Raven | 2–4 | 33.33% |
| Olioliravioli vs Law | 3–2 | 60.00% |
| Olioliravioli vs Jack-8 | 1–4 | 20.00% |
| Olioliravioli vs Feng | 4–1 | 80.00% |
| Olioliravioli vs Shaheen | 4–1 | 80.00% |
| Olioliravioli vs Leroy | 1–4 | 20.00% |
| Olioliravioli vs Eddy | 4–1 | 80.00% |
| Olioliravioli vs Claudio | 4–0 | 100.00% |
| Olioliravioli vs Lee | 0–4 | 0.00% |
| Olioliravioli vs Zafina | 2–2 | 50.00% |
| Olioliravioli vs Victor | 4–0 | 100.00% |
| Olioliravioli vs Lidia | 2–1 | 66.67% |
| Olioliravioli vs Alisa | 2–0 | 100.00% |
| Olioliravioli vs Panda | 2–0 | 100.00% |
| Olioliravioli vs Fahkumram | 0–2 | 0.00% |
| Olioliravioli vs Asuka | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.