| FunkyFr0 vs King | 251–296 | 45.89% |
| FunkyFr0 vs Kazuya | 223–288 | 43.64% |
| FunkyFr0 vs Jin | 196–255 | 43.46% |
| FunkyFr0 vs Hwoarang | 200–235 | 45.98% |
| FunkyFr0 vs Steve | 182–216–1 | 45.73% |
| FunkyFr0 vs Law | 143–212 | 40.28% |
| FunkyFr0 vs Bryan | 139–189 | 42.38% |
| FunkyFr0 vs Reina | 131–182 | 41.85% |
| FunkyFr0 vs Dragunov | 108–149 | 42.02% |
| FunkyFr0 vs Heihachi | 116–129 | 47.35% |
| FunkyFr0 vs Eddy | 84–142 | 37.17% |
| FunkyFr0 vs Lili | 100–118 | 45.87% |
| FunkyFr0 vs Azucena | 97–120 | 44.70% |
| FunkyFr0 vs Asuka | 85–121 | 41.26% |
| FunkyFr0 vs Paul | 98–107 | 47.80% |
| FunkyFr0 vs Lee | 83–91 | 47.70% |
| FunkyFr0 vs Lars | 73–100 | 42.20% |
| FunkyFr0 vs Jun | 53–118 | 30.99% |
| FunkyFr0 vs Xiaoyu | 72–95 | 43.11% |
| FunkyFr0 vs Lidia | 92–75 | 55.09% |
| FunkyFr0 vs Yoshimitsu | 65–100 | 39.39% |
| FunkyFr0 vs Nina | 53–97 | 35.33% |
| FunkyFr0 vs Victor | 50–96 | 34.25% |
| FunkyFr0 vs Feng | 49–83 | 37.12% |
| FunkyFr0 vs Armor King | 52–72 | 41.94% |
| FunkyFr0 vs Clive | 50–72 | 40.98% |
| FunkyFr0 vs Devil Jin | 48–63 | 43.24% |
| FunkyFr0 vs Anna | 45–59 | 43.27% |
| FunkyFr0 vs Fahkumram | 33–65–1 | 33.67% |
| FunkyFr0 vs Leroy | 37–56–1 | 39.78% |
| FunkyFr0 vs Raven | 34–58 | 36.96% |
| FunkyFr0 vs Leo | 40–47 | 45.98% |
| FunkyFr0 vs Alisa | 32–49 | 39.51% |
| FunkyFr0 vs Jack-8 | 29–50 | 36.71% |
| FunkyFr0 vs Claudio | 26–41 | 38.81% |
| FunkyFr0 vs Shaheen | 22–33 | 40.00% |
| FunkyFr0 vs Zafina | 26–20 | 56.52% |
| FunkyFr0 vs Kuma | 13–30 | 30.23% |
| FunkyFr0 vs Panda | 6–19 | 24.00% |
| FunkyFr0 vs Miary Zo | 8–13 | 38.10% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.